New research shows that experiencing an opposite-sex body in virtual reality impacted the subject's gender identity.
- Scientists find that experiencing an opposite-sex body can affect a person's gender identity.
- A new study utilized virtual reality to get subjects to feel like they had a stranger's body.
- The researchers found that people's sense of their own gender became more balanced after the experiments.
Credit: Tacikowski / Fust/ Ehrsson / Scientific Reports.<p>In experiment (a), subjects wore a head-mounted display in which a body of an unknown male or female was shown from a first-person perspective (with the participant's actual body out of view). In part (b), participants had to rate the illusion after every interaction to assess the degree of feeling that the stranger's body was their own.</p>
"Interacting" with nature through virtual reality applications had especially strong benefits, according to the study.
- Previous studies have shown that spending time in nature can lead to a variety of mental and physical health benefits.
- The new study involved exposing people to a high-definition nature program through one of three mediums: TV, VR and interactive VR.
- The results suggest that nature programs may be an easy and effective way to give people a "dose" of nature, which may be especially helpful during pandemic lockdowns.
Example stills from the TV (top left), 360-VR (top right) and CG-VR (bottom right) exposure conditions.
Credit: Yeo et al.<p>The results showed that watching the nature program under all three conditions lowered negative affect, including emotions like boredom and sadness. But only the group who experienced the program in interactive VR reported a boost in mood, and feelings of being more connected to nature.</p><p style="margin-left: 20px;">"Our results show that simply watching nature on TV can help to lift people's mood and combat boredom," lead researcher Nicky Yeo <a href="https://www.exeter.ac.uk/news/research/title_821333_en.html" target="_blank">told</a> University of Exeter News. "With people around the world facing limited access to outdoor environments because of COVID-19 quarantines, this study suggests that nature programmes might offer an accessible way for populations to benefit from a 'dose' of digital nature."</p>
Helping those without access to nature<p>"Dose" is probably a keyword: The researchers didn't compare the benefits of experiencing nature via TV or VR to experiencing it in person. But even beyond the pandemic, the findings suggest that experiencing nature via virtual reality could help people improve their mental wellbeing — a tool that could prove especially useful for people who don't live near natural environments.</p><p style="margin-left: 20px;">"Virtual reality could help us to boost the wellbeing of people who can't readily access the natural world, such as those in hospital or in long term care," co-author Mathew White told University of Exeter News. "But it might also help to encourage a deeper connection to nature in healthy populations, a mechanism which can foster more pro-environmental behaviours and prompt people to protect and preserve nature in the real world."</p>
Virtual reality is more than a trick. It's a solution to big problems.
- According to projections shared by the UN, Earth's population is expected to reach 9.7 billion in 2050. By the year 2100, that number could increase to 11 billion. Virtual reality will be necessary to reduce the waste of such a large population in industries like transport, retail, and manufacturing.
- As an existing technology, there is a lot that virtual reality can do: rich and immersive environments, heightened storytelling, emotionally resonant experiences, and increased productivity in retail. But it's only in its infancy.
- As the world's population continues to grow, the technology will need to evolve to facilitate a larger network of users, and developers will have to think harder about the technological potential and the ethical, neurological, and emotional side effects.
Researchers are using technology to make visual the complex concepts of racism, as well as its political and social consequences.
- Often thought of first as gaming tech, virtual reality has been increasingly used in research as a tool for mimicking real-life scenarios and experiences in a safe and controlled environment.
- Focusing on issues of oppression and the ripple affect it has throughout America's political, educational, and social systems, Dr. Courtney D. Cogburn of Columbia University School of Social Work and her team developed a VR experience that gives users the opportunity to "walk a mile" in the shoes of a black man as he faces racism at three stages in his life: as a child, during adolescence, and as an adult.
- Cogburn says that the goal is to show how these "interwoven oppressions" continue to shape the world beyond our individual experiences. "I think the most important and powerful human superpower is critical consciousness," she says. "And that is the ability to think, be aware and think critically about the world and people around you...it's not so much about the interpersonal 'Do I feel bad, do I like you?'—it's more 'Do I see the world as it is? Am I thinking critically about it and engaging it?'"
The line between work and play has became blurred during the pandemic.
- Pornhub measured its daily traffic and reported an average increase of 24% in daily traffic compared to days before COVID-19 lockdown.
- During lockdown, VR porn has helped breach the gap between social distancing and human connection.
- There are many reasons it's better to pay for porn than rely on free websites: it reduces exploitation, the quality is better, and you can dive into the world of VR.