The paradox of failure explains why even a healthy rage-quit won't keep a good gamer down.
- When we fail at video games, we discover an inadequacy (however small) in ourselves — yet a growing number of people continue to seek out these digital challenges.
- Game designer Jesper Juul calls this the paradox of failure and argues it offers a unique space for personal growth.
- By using the paradox of failure as a tool, video games could teach us to develop open mindsets and evade the pitfalls of learned helplessness.
To strengthen your mind, work with your hands, says former astronaut Leland Melvin.
- Learning is a mental and physical pursuit, says retired astronaut Leland Melvin.
- Recalling his childhood, Melvin explains how working with his dad to turn a $500 bread truck into a family RV camper ultimately made him a better astronaut, able to maneuver the $2-billion dollar Columbus Laboratory out of the payload bay of a shuttle and attach it to the International Space Station.
- Experiential learning — like hands-on DIY, engineering kits, and Duplo games — wires your brain for problem solving from a young age. It's a leg-up we can all give to the children in our lives.
- "[W]hen we let [kids] build and create and it's meaningful and it helps them solve a problem, that gets them thinking about how they can be change makers themselves and how they can be scientists and engineers," says Melvin.
A guide to making difficult conversations possible—and peaceful—in an increasingly polarized nation.
- How can we reach out to people on the other side of the divide? Get to know the other person as a human being before you get to know them as a set of tribal political beliefs, says Sarah Ruger. Don't launch straight into the difficult topics—connect on a more basic level first.
- To bond, use icebreakers backed by neuroscience and psychology: Share a meal, watch some comedy, see awe-inspiring art, go on a tough hike together—sharing tribulation helps break down some of the mental barriers we have between us. Then, get down to talking, putting your humanity before your ideology.
- The Charles Koch Foundation is committed to understanding what drives intolerance and the best ways to cure it. The foundation supports interdisciplinary research to overcome intolerance, new models for peaceful interactions, and experiments that can heal fractured communities. For more information, visit charleskochfoundation.org/courageous-collaborations
Across the world, companies are experimenting with shorter workweeks — is it working?
- Is it time to rethink how we work?
- Research has shown that we both work more than is good for our health and more than is useful.
- Numerous companies and countries have implemented 35-, 30-, and even 25-hour workweeks.
It's a little after lunch, and your struggling to keep your eyes open. Most of the important work in the day you finished in the morning. Sure, you could probably scrounge up something to do, but there are no pressing deadlines. Instead, you spend the second half of your workday switching between windows on your computer; maybe a spreadsheet for when your manager walks by, and maybe an article that's grabbed your attention (like this one).
It's more common than you think. The average worker spends a little under three hours a day doing actual work, and the rest of the time they chat with coworkers, look for a new job, check social media, read news websites, and a number of other things that aren't really all that productive.
Turns out, we've been expecting something like this to happen for nearly a century. In the 1930s, the economist John Maynard Keynes predicted that his grandchildren would be working just 15 hours a week. Because of our advances in technology, we would be able to do in 15 hours what a 1930s employee could do in 40. Therefore, we'd have more time for leisure.
Sounds like he was on the money, right? The average worker really does only work about three hours a day, five days a week. Well, Keynes thought that we'd work a full day Monday and Tuesday, and the rest of the time we'd spend doing whatever we wanted. That didn't happen. Instead, we're trapped in offices, not exactly working, but not exactly relaxing either.
Working ourselves to death
(Photo by Jorge Gonzalez via Flickr)
A Japanese office worker sleeps at a restaurant. Death from overwork in Japan is so common, they had to invent a word for it: karoshi.
According to an analysis by the Organisation for Economic Co-operation and Development (OECD), Americans — often described as excessively hard workers — spend about 1,780 hours working a year, or at least we spend that much time in the office. However, we're dwarfed by South Koreans, who work 2,069 hours a year. South Koreans are in turn dwarfed by Mexicans, who work 2,225 hours a year. The Japanese are such hard workers they needed to invent a word for death from overworking: karoshi, which covers deaths due to heart failure, starvation, or suicide.
Clearly, something is wrong here. We aren't all that more productive than Keynes thought we would be, but some of us are spending so much time at the desk that we're literally keeling over and dying. Across the world, some companies and governments are trying something new.
Experiments in taking it easy
(Photo by SVEN NACKSTRAND/AFP/Getty Images)
A number of Swedish companies have cut back working hours in an effort to improve work-life balance.
Through March and April of 2018, a New Zealand company called Perpetual Guardian experimented with a 32-hour workweek. Employees worked Monday through Thursday but got paid as though they had worked the regular five-day workweek. Two researchers observed the experiment, and they found that workers reported, by 24 percent, more satisfied with their work-life balance without sacrificing productivity.
In Sweden, workers at a nursing home were switched to a six-hour workday schedule with no pay cut. An audit found that workers were more likely to show up for work, more productive, and healthier to boot.
Also in Sweden, a hospital switched to the six-hour workday schedule and, although costs increased, the hospital performed 20 percent more operations, waiting times were cut, doctors and nurses reported increased efficiency, and absenteeism dropped. Similar experiments being carried out in Sweden — or have been carried out — have all found that, at the very least, productivity remained the same.
Perhaps the most impressive example of this new paradigm is the entire country of Germany. Remember that Americans work about 1,780 hours a year? Germans work about 1,356 hours, among the lowest in the world. For a country famous for its efficiency, this is an incredible number. Keep in mind that Germany saved the Eurozone from collapsing in 2012 and has the fourth-highest GDP in the world as of 2017.
Sounds nice, but...
Of course, this model doesn't always work out. France, for example, instituted a 35-hour work week in 2000. Since then, companies have complained that the law has made them uncompetitive, and France's troublesome unemployment rate has remained static. Now, the law has so many loopholes that most French work more than the 35-hour maximum.
An American company, Treehouse, implemented a 32-hour workweek in 2015. Soon after, the company found it needed to layoff some employees — faced with firing its workers, the company reverted back to the 40-hour workweek. Plus, Treehouse is an online education company, and its customers wanted access to their service during standard business hours.
This ties into a larger issue: even if we're only productive three hours a day, even if we aim to get much of the work done in the morning, sometimes it's still difficult to know when those three hours of focused productivity are going to happen. Not to mention when they'll be most of use. Indeed, in companies that deal with customers or that can face sudden emergencies, having employees in the office during regular hours might be non-negotiable.
But even if working less than 40 hours a week isn't possible for many businesses, working more than that is clearly a bad idea. Doing so leads to cardiovascular issues and mental-health issues, and there are steeply diminishing returns in terms of productivity. Americans work about 8.8 hours a day on average — let's not let it get to the point where we have to invent an English word for "death from overwork."
Could it simply be pleasure for its own sake?
A Jack Russell terrier tears in and out of its doggie door, skidding and sliding on a hardwood floor, only to repeat the performance over and over again. A Border collie in the park leaps to catch a ball, runs and drops it back at the owner’s feet with a look of anxious anticipation. There’s no food treat in store for these animals, no pats on the head – they seem to do it out of sheer playful exuberance. But what are they really up to? What does it mean for a dog to ‘play’?
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