When great video games make great art

Sometimes, moral lessons can be learned from blowing away zombies.

Credit: Naughty Dog
  • Most video games are happily escapist entertainment, but some are much more.
  • One of these is The Last of Us Part II (TLOU2), which takes place in a post-apocalyptic pandemic world.
  • Through the innovative use of game play technology TLOU2, radically changes your perspective and elevates this game from entertainment to true art.

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Horror video games may have therapeutic value

Fighting materialized, virtual monsters can be cathartic in stressful and precarious times.

Naughty Dog
  • Some of the most downloaded video game genres during the pandemic quarantine have been horror games designed to inspire terror and anxiety.
  • Authors of a new study say that inserting yourself into a virtual horror realm could offer relief during times of stress by allowing you to engage and dominate materialized monsters and demons.
  • They argue that the horror game appeal is similar to religious methods to grapple with fear and guilt (sin).

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Bennett Foddy's free browser games are the exercise your brain needs

This video game designer's creations have been said to work "neurological magic."

Photo Credit: Foddy.net
  • Video game designer Bennett Foddy's games hack players' neurology to allow them to embody the subjects on the screen.
  • Foddy plays with perceptions of sensation to explore how gamers "become" the digital characters.
  • Research indicates that video games can change how our brains perform and their structural makeup. For instance, enhancing several kinds of focus.
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3 ways video games will evolve in the 2020s

From ultra-realistic graphics to more intelligent A.I. characters, the 2020s will bring some mind-bending video games.

Hirokazu Yokohara / Artstation
  • The video game industry will be worth an estimated $200 billion by 2022.
  • The growth of the industry is helping to advance gaming technology, which will allow for new types of gaming experiences.
  • Some gaming evolutions likely to occur in the 2020s include ubiquitous ray-tracing technology, smarter A.I. characters, and big-budget virtual reality attractions.
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These video games can help mature gamers unwind — and increase their gray matter

About 21 percent of gamers in the United States are over the age of 50.

Photo by JESHOOTS.COM on Unsplash
  • More than 164 million Americans play video games on their phones, computers, or gaming consoles.
  • An entire fifth of American gamers are over the age of 50.
  • Results of studies suggest games can improve memory and reduce signs of aging.
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