from the world's big
New hypothesis argues the universe simulates itself into existence
A physics paper proposes neither you nor the world around you are real.
- A new hypothesis says the universe self-simulates itself in a "strange loop".
- A paper from the Quantum Gravity Research institute proposes there is an underlying panconsciousness.
- The work looks to unify insight from quantum mechanics with a non-materialistic perspective.
How real are you? What if everything you are, everything you know, all the people in your life as well as all the events were not physically there but just a very elaborate simulation? Philosopher Nick Bostrom famously considered this in his seminal paper "Are you living in a computer simulation?," where he proposed that all of our existence may be just a product of very sophisticated computer simulations ran by advanced beings whose real nature we may never be able to know. Now a new theory has come along that takes it a step further – what if there are no advanced beings either and everything in "reality" is a self-simulation that generates itself from pure thought?
The physical universe is a "strange loop" says the new paper titled "The Self-Simulation Hypothesis Interpretation of Quantum Mechanics" from the team at the Quantum Gravity Research, a Los Angeles-based theoretical physics institute founded by the scientist and entrepreneur Klee Irwin. They take Bostrom's simulation hypothesis, which maintains that all of reality is an extremely detailed computer program, and ask, rather than relying on advanced lifeforms to create the amazing technology necessary to compose everything within our world, isn't it more efficient to propose that the universe itself is a "mental self-simulation"? They tie this idea to quantum mechanics, seeing the universe as one of many possible quantum gravity models.
One important aspect that differentiates this view relates to the fact that Bostrom's original hypothesis is materialistic, seeing the universe as inherently physical. To Bostrom, we could simply be part of an ancestor simulation, engineered by posthumans. Even the process of evolution itself could just be a mechanism by which the future beings are testing countless processes, purposefully moving humans through levels of biological and technological growth. In this way they also generate the supposed information or history of our world. Ultimately, we wouldn't know the difference.
But where does the physical reality that would generate the simulations comes from, wonder the researchers? Their hypothesis takes a non-materialistic approach, saying that everything is information expressed as thought. As such, the universe "self-actualizes" itself into existence, relying on underlying algorithms and a rule they call "the principle of efficient language."
Under this proposal, the entire simulation of everything in existence is just one "grand thought." How would the simulation itself be originated? It was always there, say the researchers, explaining the concept of "timeless emergentism." According to this idea, time isn't there at all. Instead, the all-encompassing thought that is our reality offers a nested semblance of a hierarchical order, full of "sub-thoughts" that reach all the way down the rabbit hole towards the base mathematics and fundamental particles. This is also where the rule of efficient language comes in, suggesting that humans themselves are such "emergent sub-thoughts" and they experience and find meaning in the world through other sub-thoughts (called "code-steps or actions") in the most economical fashion.
In correspondence with Big Think, physicist David Chester elaborated: "While many scientists presume materialism to be true, we believe that quantum mechanics may provide hints that our reality is a mental construct. Recent advances in quantum gravity, such as seeing spacetime emergent via a hologram, also is a hint that spacetime is not fundamental. This is also compatible with ancient Hermetic and Indian philosophy. In a sense, the mental construct of reality creates spacetime to efficiently understand itself by creating a network of subconscious entities that can interact and explore the totality of possibilities."
The scientists link their hypothesis to panpsychism, which sees everything as thought or consciousness. The authors think that their "panpsychic self-simulation model" can even explain the origin of an overarching panconsciousness at the foundational level of the simulations, which "self-actualizes itself in a strange loop via self-simulation." This panconsciousness also has free will and its various nested levels essentially have the ability to select what code to actualize, while making syntax choices. The goal of this consciousness? To generate meaning or information.
If all of this is hard to grasp, the authors offer another interesting idea that may link your everyday experience to these philosophical considerations. Think of your dreams as your own personal self-simulations, postulates the team. While they are rather primitive (by super-intelligent future AI standards), dreams tend to provide better resolution than current computer modeling and are a great example of the evolution of the human mind. As the scientists write, "What is most remarkable is the ultra-high-fidelity resolution of these mind-based simulations and the accuracy of the physics therein." They point especially to lucid dreams, where the dreamer is aware of being in a dream, as instances of very accurate simulations created by your mind that may be impossible to distinguish from any other reality. To that end, now that you're sitting here reading this article, how do you really know you're not in a dream? The experience seems very high in resolution but so do some dreams. It's not too much of a reach to imagine that an extremely powerful computer that we may be able to make in not-too-distant future could duplicate this level of detail.
The team also proposes that in the coming years we will be able to create designer consciousnesses for ourselves as advancements in gene editing could allow us to make our own mind-simulations much more powerful. We may also see minds emerging that do not require matter at all.
While some of these ideas are certainly controversial in the mainstream science circles, Klee and his team respond that "We must critically think about consciousness and certain aspects of philosophy that are uncomfortable subjects to some scientists."
Want to know more? You can read the full paper online in the journal Entropy.
More on the hypothesis and the backstory of the Quantum Gravity Research institute —
- Is There Evidence That We're Living in a Computer Simulation? - Big ... ›
- Here's how to prove that you are a simulation and nothing is real ... ›
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From "if-by-whiskey" to the McNamara fallacy, being able to spot logical missteps is an invaluable skill.
- A fallacy is the use of invalid or faulty reasoning in an argument.
- There are two broad types of logical fallacies: formal and informal.
- A formal fallacy describes a flaw in the construction of a deductive argument, while an informal fallacy describes an error in reasoning.
Appeal to privacy<p>When someone behaves in a way that negatively affects (or could affect) others, but then gets upset when others criticize their behavior, they're likely engaging in the appeal to privacy — or "mind your own business" — fallacy. Examples:<br></p><ul><li>Someone who speeds excessively on the highway, considering his driving to be his own business.</li><li>Someone who doesn't see a reason to bathe or wear deodorant, but then boards a packed 10-hour flight.</li></ul><p>Language to watch out for: "You're not the boss of me." "Worry about yourself."</p>
Sunk cost fallacy<p>When someone argues for continuing a course of action despite evidence showing it's a mistake, it's often a sunk cost fallacy. The flawed logic here is something like: "We've already invested so much in this plan, we can't give up now." Examples:<br></p><ul><li>Someone who intentionally overeats at an all-you-can-eat buffet just to get their "money's worth"</li><li>A scientist who won't admit his theory is incorrect because it would be too painful or costly</li></ul><p>Language to watch out for: "We must stay the course." "I've already invested so much...." "We've always done it this way, so we'll keep doing it this way."</p>
If-by-whiskey<p>This fallacy is named after a speech given in 1952 by <a href="https://en.wikipedia.org/wiki/Noah_S._Sweat" target="_blank">Noah S. "Soggy" Sweat, Jr.</a>, a state representative for <a href="https://en.wikipedia.org/wiki/Mississippi" target="_blank">Mississippi</a>, on the subject of whether the state should legalize alcohol. Sweat's argument on prohibition was (to paraphrase):<br></p><p><em>If, by whiskey, you mean the devil's brew that causes so many problems in society, then I'm against it. But if whiskey means the oil of conversation, the philosopher's wine, "</em><em>the stimulating drink that puts the spring in the old gentleman's step on a frosty, crispy morning;" then I am certainly for it.</em></p>
Slippery slope<p>This fallacy involves arguing against a position because you think choosing it would start a chain reaction of bad things, even though there's little evidence to support your claim. Example:<br></p><ul><li>"We can't allow abortion because then society will lose its general respect for life, and it'll become harder to punish people for committing violent acts like murder."</li><li>"We can't legalize gay marriage. If we do, what's next? Allowing people to marry cats and dogs?" (Some people actually made this <a href="https://www.daytondailynews.com/news/national/cats-marrying-dogs-and-five-other-things-same-sex-marriage-won-mean/dLV9jKqkJOWUFZrSBETWkK/" target="_blank">argument</a> before same-sex marriage was legalized in the U.S.)</li></ul><p>Of course, sometimes decisions <em>do </em>start a chain reaction, which could be bad. The slippery slope device only becomes a fallacy when there's no evidence to suggest that chain reaction would actually occur.</p><p>Language to watch out for: "If we do that, then what's next?"</p>
"There is no alternative"<p><span style="background-color: initial;">A modification of the </span><a href="https://en.wikipedia.org/wiki/False_dilemma" target="_blank" style="background-color: initial;">false dilemma</a><span style="background-color: initial;">, this fallacy (often abbreviated to TINA) argues for a specific position because there are no realistic alternatives. Former British Prime Minister Margaret Thatcher used this exact line as a slogan to defend capitalism, and it's still used today to that same end: Sure, capitalism has its problems, but we've seen the horrors that occur when we try anything else, so there is no alternative.</span><br></p><p>Language to watch out for: "If I had a magic wand…" "What <em>else</em> are we going to do?!"</p>
Ad hoc arguments<p>An ad hoc argument isn't really a logical fallacy, but it is a fallacious rhetorical strategy that's common and often hard to spot. It occurs when someone's claim is threatened with counterevidence, so they come up with a rationale to dismiss the counterevidence, hoping to protect their original claim. Ad hoc claims aren't designed to be generalizable. Instead, they're typically invented in the moment. <a href="https://rationalwiki.org/wiki/Ad_hoc" target="_blank">RationalWiki</a> provides an example:<br></p><p style="margin-left: 20px;">Alice: "It is clearly said in the Bible that the Ark was 450 feet long, 75 feet wide and 45 feet high."</p><p style="margin-left: 20px;">Bob: "A purely wooden vessel of that size could not be constructed; the largest real wooden vessels were Chinese treasure ships which required iron hoops to build their keels. Even the <em>Wyoming</em> which was built in 1909 and had iron braces had problems with her hull flexing and opening up and needed constant mechanical pumping to stop her hold flooding."</p><p style="margin-left: 20px;">Alice: "It's possible that God intervened and allowed the Ark to float, and since we don't know what gopher wood is, it is possible that it is a much stronger form of wood than any that comes from a modern tree."</p>
Snow job<p><span style="background-color: initial;">This fallacy occurs when someone doesn't really have a strong argument, so they just throw a bunch of irrelevant facts, numbers, anecdotes and other information at the audience to confuse the issue, making it harder to refute the original claim. Example:</span><br></p><ul><li>A tobacco company spokesperson who is confronted about the health risks of smoking, but then proceeds to show graph after graph depicting many of the other ways people develop cancer, and how cancer metastasizes in the body, etc.</li></ul><p>Watch out for long-winded, data-heavy arguments that seem confusing by design.</p>
McNamara fallacy<p>Named after <a href="https://en.wikipedia.org/wiki/Robert_McNamara" target="_blank">Robert McNamara</a>, the <a href="https://en.wikipedia.org/wiki/United_States_Secretary_of_Defense" target="_blank">U.S. secretary of defense</a> from 1961 to 1968, this fallacy occurs when decisions are made based solely on <em>quantitative metrics or observations,</em> ignoring other factors. It stems from the Vietnam War, in which McNamara sought to develop a formula to measure progress in the war. He decided on bodycount. But this "objective" formula didn't account for other important factors, such as the possibility that the Vietnamese people would never surrender.<br></p><p>You could also imagine this fallacy playing out in a medical situation. Imagine a terminal cancer patient has a tumor, and a certain procedure helps to reduce the size of the tumor, but also causes a lot of pain. Ignoring quality of life would be an example of the McNamara fallacy.</p><p>Language to watch out for: "You can't measure that, so it's not important."</p>
A new study looks at what would happen to human language on a long journey to other star systems.
- A new study proposes that language could change dramatically on long space voyages.
- Spacefaring people might lose the ability to understand the people of Earth.
- This scenario is of particular concern for potential "generation ships".
Generation Ships<span style="display:block;position:relative;padding-top:56.25%;" class="rm-shortcode" data-rm-shortcode-id="a1e6445c7168d293a6da3f9600f534a2"><iframe type="lazy-iframe" data-runner-src="https://www.youtube.com/embed/H2f0Wd3zNj0?rel=0" width="100%" height="auto" frameborder="0" scrolling="no" style="position:absolute;top:0;left:0;width:100%;height:100%;"></iframe></span>
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