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How Atlantic City inspired the Monopoly board
The popular game has a backstory rife with segregation, inequality, intellectual theft, and outlandish political theories.
- The streets on a classic Monopoly board were lifted from Atlantic City.
- Here's what it looks like if we transport those places back onto a map.
- Monopoly started out as its opposite: a game explaining the evil of monopolies.
Atlantic City's crowded Boardwalk, in front of hotels Schlitz and Dunlop, ca. 1913.Credit: Geo. A. McKeague Co., Atlantic City, New Jersey – public domain.
There have been several attempts to turn Monopoly the game into a Hollywood movie, one with Ridley Scott directing, another starring Kevin Hart. If none have succeeded so far, it's not for lack of an exciting backstory.
Dig deep, and you'll find racial segregation, economic inequality, intellectual property theft, and outlandish political theories. But let's start with the board—a map of sorts and a story in itself.
There's a customized Monopoly board not just for virtually any country in the world but also for movie and TV franchises (Avengers, Game of Thrones), brand experiences (Coca-Cola, Harley Davidson) and just about anything else (bass fishing, chocolate, the Grateful Dead).
To aficionados of the game, however, the names of the streets on the "classic" board have that special quality of authenticity, from lowly Baltic Avenue to fancy Park Place. Those places sound familiar not just if you like Monopoly, but also if you drive around Atlantic City, New Jersey's slightly run-down seaside casino town.
In fact, all the street names were taken from (or near) the city once nicknamed "America's Playground." Going about town, it's almost like you're traveling on the board itself. No wonder its other nickname is "Monopoly City."
This map transposes the streets on the board back onto the map, maintaining the color scheme that groups them from cheap (dark purple) to expensive (dark blue). Here's how they run.
The Monopoly board takes its street names from Atlantic City and a few neighboring places.Credit: Courtesy of Davis DeBard.
Mediterranean Avenue and Baltic Avenue are parallel streets in the middle of town, running southwest to northeast. They are perpendicular to most other streets on the board, and as such, cross or touch five other colors.
Three avenues in the east of town. Oriental runs southwest to northeast and crosses Vermont and Connecticut, which run parallel to each other.
Three streets branching off Pacific Avenue: Virginia Avenue, a long street towards the northwest; and St. Charles Place and States Avenue, two short spurs towards the southeast. St. Charles Place is no more; it made way for a hotel-casino called the Showboat Atlantic City.
New York and Tennessee Avenues run parallel and next to each other, northwest to southeast, the former all the way to the Boardwalk. St. James Place is in between both, south of Pacific Avenue.
Indiana, Kentucky, and Illinois Avenues are the furthest west of the five street groups running northwest to southeast. In the 1980s, Illinois Avenue was renamed Martin Luther King, Jr. Boulevard.
Past O'Donnell Memorial Park—featuring a rotunda dedicated to Atlantic City's World War I soldiers—Atlantic Avenue continues west to Ventnor City as Ventnor Avenue. It is pictured as an inset (left) on this map, which also features Marvin Gardens. That place, in Margate City, is actually spelled Marven Gardens—an error for which Parker Brothers apologized to the local residents only in 1995.
These opulent streets are well-connected in more than one sense. Green is the only color to touch every other color.
The Boardwalk is as huge as Park Place is diminutive. Both are close to the beachfront, the most desirable location in any seaside resort.
The darker history of Monopoly
These names weren't picked at random. In the early 1930s, various informal versions of Monopoly were played throughout the northeastern United States, with local street names inserted for each city. The game's appearance and rules were perfected as it was being played. Around that time, an Atlantic City realtor named Jesse Railford hit upon an innovation: to put not just names but also prices on the properties on the board. Since he knew the lay of the land in his home city, those prices reflected the hierarchy of real estate values at that time.
That hierarchy and those prices were informed by the segregation that was rife in 1930s America. As one of the gateways of the Great Migration in the early 20th century, Atlantic City was a waystation for countless African-Americans leaving behind the stifling oppression of the South for better economic opportunities in the North. However, what they encountered on the way and upon arrival was the same racism, in slightly different form.
Railford played the game with the Harveys, who lived on Pennsylvania Avenue. They had previously lived on Ventnor Avenue and had friends on Park Place—all of which fall into the pricier color categories on the board.
In 1930s Atlantic City, these were wealthy and exclusive areas, and "exclusive" also meant no Black residents. They lived in low-cost areas like Mediterranean and Baltic Avenues; the latter street is actually where the Harveys' maid called home. In many local hotels at the time, African-Americans were only welcome as workers, not as guests. Atlantic City schools and beaches were segregated.
Belying both the binary prejudices of the time and the sliding price scale of the Monopoly board, Atlantic City back then was in fact a place of opportunity where a diverse range of communities flourished. Black businesses thrived on Kentucky Avenue. Count Basie played the Paradise Club on Illinois Avenue. There was a Black beach at the end of Indiana Avenue. For Chinese restaurants and Jewish delis, people headed to Oriental Avenue. New York Avenue had some of the first gay bars in the U.S.
Lizzie Magie (née Phillips), the anti-monopolist who invented… Monopoly.Credit: public domain
It should have been called "Anti-Monopoly"
An Atlantic City-based board was sold to Parker Brothers by Charles Darrow, who claimed to have invented the game in his basement. Parker Brothers marketed the game as Monopoly from 1935. The rights to the game transferred to Hasbro when it acquired Parker Brothers in 1991.
But Darrow didn't invent Monopoly. The original idea, as became widely known only decades after its "official" launch, came from Lizzie Magie (1866-1948), née Elizabeth J. Phillips.
Magie was a woman of many talents and trades. She worked as a stenographer, a typist, and a news reporter; she wrote poems and short stories; she was a comedian, an actress, and a feminist (she once published an ad to auction herself off as a "young woman American slave," to make the point that only white men were truly free); and she patented an invention that made typewriting easier.
Despite that impressive resume, she is now remembered mainly—and barely so—as the inventor of Monopoly. Except that the board game she developed was called The Landlord's Game. She patented it in 1904 and re-patented a revised version in 1924. The game was innovative because of its circular pattern—most board games at the time were linear. But its real point was economic, political, and ultimately, fiscal. The Landlord's Game illustrated Magie's belief in what was later called Georgism.
Known as the "single tax movement" and popular in the late 19th and early 20th centuries, its concepts were formulated by the economist Henry George. He suggested that rather than taxing labor, trade, or sales, governments should derive their funding only from taxing land and the natural resources that derive from it.
As already observed by earlier thinkers such as Adam Smith and David Ricardo, a land tax is economically more efficient than other taxes, since it places no burden on economic activity. It would also reduce property speculation, eliminate boom and bust cycles, and even out economic inequality.
Although Georgist ideas were influential for a while and continue to be discussed—among others by Ralph Nader during his 2004 presidential candidacy—they are no longer a vital political force, except in the related field of emissions trading. One popular counterargument to modern Georgism, now also (but not entirely interchangeably) known as "geoism," "geolibertarianism," and "earth-sharing," is that government expenditure has increased by so much since George's day that it can no longer be covered by a land tax alone.
Back around the turn of the 20th century, Magie devised The Landlord's Game to educate its players about the evils of real estate monopolies and, implicitly, about the benefits of a single tax on land.
The Landlord's Game, Lizzie Magie's forgotten precursor to Monopoly.Credit: Thomas Forsyth, owner of The Landord's Game® / public domain
She created two sets of rules: an anti-monopolist one, called Prosperity, in which all were rewarded for any wealth created; and a monopolist one, called Monopoly, in which the aim was to crush one's opponents by creating monopolies. In the latter version, when a player owns all the streets of one color, they can charge double rent and erect houses and hotels on the properties.
Taken together, these two versions were meant to illustrate the evil of monopolies and the benefit of a more cooperative approach to wealth creation. It's very telling of human nature that it's the opponent-crushing version that came out the winner. But, in the light of what happened to Magie, perhaps not entirely surprising.
When Darrow claimed Monopoly as his own, Magie protested. In the end, her patent was bought out by Parker Brothers for a mere $500, without any residual earnings. Parker Brothers continued to acknowledge Darrow as the inventor of the game. Magie's role was not recognised until decades later.
For more on the intersection of Monopoly, Atlantic City geography and 1930s segregation, read this article in The Atlantic by Mary Pilon. She is also the author of a book on the subject, called The Monopolists.
Many thanks to Robert Capiot for alerting me to the article. And many thanks to mapmaker Davis DeBard for permitting the use of his work. Follow him here.
Strange Maps #1078
Got a strange map? Let me know at email@example.com.
Evolution doesn't clean up after itself very well.
- An evolutionary biologist got people swapping ideas about our lingering vestigia.
- Basically, this is the stuff that served some evolutionary purpose at some point, but now is kind of, well, extra.
- Here are the six traits that inaugurated the fun.
The plica semilunaris<img class="rm-lazyloadable-image rm-shortcode" type="lazy-image" data-runner-src="https://assets.rebelmouse.io/eyJhbGciOiJIUzI1NiIsInR5cCI6IkpXVCJ9.eyJpbWFnZSI6Imh0dHBzOi8vYXNzZXRzLnJibC5tcy8xOTA5NjgwMS9vcmlnaW4ucG5nIiwiZXhwaXJlc19hdCI6MTY3NDg5NTg1NX0.kdBYMvaEzvCiJjcLEPgnjII_KVtT9RMEwJFuXB68D8Q/img.png?width=980" id="59914" width="429" height="350" data-rm-shortcode-id="b11e4be64c5e1f58bf4417d8548bedc7" data-rm-shortcode-name="rebelmouse-image" />
The human eye in alarming detail. Image source: Henry Gray / Wikimedia commons<p>At the inner corner of our eyes, closest to the nasal ridge, is that little pink thing, which is probably what most of us call it, called the caruncula. Next to it is the plica semilunairs, and it's what's left of a third eyelid that used to — ready for this? — blink horizontally. It's supposed to have offered protection for our eyes, and some birds, reptiles, and fish have such a thing.</p>
Palmaris longus<img class="rm-lazyloadable-image rm-shortcode" type="lazy-image" data-runner-src="https://assets.rebelmouse.io/eyJhbGciOiJIUzI1NiIsInR5cCI6IkpXVCJ9.eyJpbWFnZSI6Imh0dHBzOi8vYXNzZXRzLnJibC5tcy8xOTA5NjgwNy9vcmlnaW4uanBnIiwiZXhwaXJlc19hdCI6MTYzMzQ1NjUwMn0.dVor41tO_NeLkGY9Tx46SwqhSVaA8HZQmQAp532xLxA/img.jpg?width=980" id="879be" width="1920" height="2560" data-rm-shortcode-id="4089a32ea9fbb1a0281db14332583ccd" data-rm-shortcode-name="rebelmouse-image" />
Palmaris longus muscle. Image source: Wikimedia commons<p> We don't have much need these days, at least most of us, to navigate from tree branch to tree branch. Still, about 86 percent of us still have the wrist muscle that used to help us do it. To see if you have it, place the back of you hand on a flat surface and touch your thumb to your pinkie. If you have a muscle that becomes visible in your wrist, that's the palmaris longus. If you don't, consider yourself more evolved (just joking).</p>
Darwin's tubercle<img class="rm-lazyloadable-image rm-shortcode" type="lazy-image" data-runner-src="https://assets.rebelmouse.io/eyJhbGciOiJIUzI1NiIsInR5cCI6IkpXVCJ9.eyJpbWFnZSI6Imh0dHBzOi8vYXNzZXRzLnJibC5tcy8xOTA5NjgxMi9vcmlnaW4uanBnIiwiZXhwaXJlc19hdCI6MTY0ODUyNjA1MX0.8RuU-OSRf92wQpaPPJtvFreOVvicEwn39_jnbegiUOk/img.jpg?width=980" id="687a0" width="819" height="1072" data-rm-shortcode-id="ff5edf0a698e0681d11efde1d7872958" data-rm-shortcode-name="rebelmouse-image" />
Darwin's tubercle. Image source: Wikimedia commons<p> Yes, maybe the shell of you ear does feel like a dried apricot. Maybe not. But there's a ridge in that swirly structure that's a muscle which allowed us, at one point, to move our ears in the direction of interesting sounds. These days, we just turn our heads, but there it is.</p>
Goosebumps<img class="rm-lazyloadable-image rm-shortcode" type="lazy-image" data-runner-src="https://assets.rebelmouse.io/eyJhbGciOiJIUzI1NiIsInR5cCI6IkpXVCJ9.eyJpbWFnZSI6Imh0dHBzOi8vYXNzZXRzLnJibC5tcy8xOTA5NzMxNC9vcmlnaW4uanBnIiwiZXhwaXJlc19hdCI6MTYyNzEyNTc2Nn0.aVMa5fsKgiabW5vkr7BOvm2pmNKbLJF_50bwvd4aRo4/img.jpg?width=980" id="d8420" width="1440" height="960" data-rm-shortcode-id="8827e55511c8c3aed8c36d21b6541dbd" data-rm-shortcode-name="rebelmouse-image" />
Goosebumps. Photo credit: Tyler Olson via Shutterstock<p>It's not entirely clear what purpose made goosebumps worth retaining evolutionarily, but there are two circumstances in which they appear: fear and cold. For fear, they may have been a way of making body hair stand up so we'd appear larger to predators, much the way a cat's tail puffs up — numerous creatures exaggerate their size when threatened. In the cold, they may have trapped additional heat for warmth.</p>
Tailbone<img class="rm-lazyloadable-image rm-shortcode" type="lazy-image" data-runner-src="https://assets.rebelmouse.io/eyJhbGciOiJIUzI1NiIsInR5cCI6IkpXVCJ9.eyJpbWFnZSI6Imh0dHBzOi8vYXNzZXRzLnJibC5tcy8xOTA5NzMxNi9vcmlnaW4uanBnIiwiZXhwaXJlc19hdCI6MTY3MzQwMjc3N30.nBGAfc_O9sgyK_lOUo_MHzP1vK-9kJpohLlj9ax1P8s/img.jpg?width=980" id="9a2f6" width="1440" height="1440" data-rm-shortcode-id="4fe28368d2ed6a91a4c928d4254cc02a" data-rm-shortcode-name="rebelmouse-image" />
Image source: Decade3d-anatomy online via Shutterstock<p>Way back, we had tails that probably helped us balance upright, and was useful moving through trees. We still have the stump of one when we're embryos, from 4–6 weeks, and then the body mostly dissolves it during Weeks 6–8. What's left is the coccyx.</p>
The palmar grasp reflex<img class="rm-lazyloadable-image rm-shortcode" type="lazy-image" data-runner-src="https://assets.rebelmouse.io/eyJhbGciOiJIUzI1NiIsInR5cCI6IkpXVCJ9.eyJpbWFnZSI6Imh0dHBzOi8vYXNzZXRzLnJibC5tcy8xOTA5NzMyMC9vcmlnaW4uanBnIiwiZXhwaXJlc19hdCI6MTYzNjY0MDY5NX0.OSwReKLmNZkbAS12-AvRaxgCM7zyukjQUaG4vmhxTtM/img.jpg?width=980" id="8804c" width="1440" height="960" data-rm-shortcode-id="67542ee1c5a85807b0a7e63399e44575" data-rm-shortcode-name="rebelmouse-image" />
Palmar reflex activated! Photo credit: Raul Luna on Flickr<p> You've probably seen how non-human primate babies grab onto their parents' hands to be carried around. We used to do this, too. So still, if you touch your finger to a baby's palm, or if you touch the sole of their foot, the palmar grasp reflex will cause the hand or foot to try and close around your finger.</p>
Other people's suggestions<p>Amir's followers dove right in, offering both cool and questionable additions to her list. </p>
Fangs?<blockquote class="twitter-tweet" data-conversation="none" data-lang="en"><p lang="en" dir="ltr">Lower mouth plate behind your teeth. Some have protruding bone under the skin which is a throw back to large fangs. Almost like an upsidedown Sabre Tooth.</p>— neil crud (@neilcrud66) <a href="https://twitter.com/neilcrud66/status/1085606005000601600?ref_src=twsrc%5Etfw">January 16, 2019</a></blockquote> <script async src="https://platform.twitter.com/widgets.js" charset="utf-8"></script>
Hiccups<blockquote class="twitter-tweet" data-conversation="none" data-lang="en"><p lang="en" dir="ltr">Sure: <a href="https://t.co/DjMZB1XidG">https://t.co/DjMZB1XidG</a></p>— Stephen Roughley (@SteBobRoughley) <a href="https://twitter.com/SteBobRoughley/status/1085529239556968448?ref_src=twsrc%5Etfw">January 16, 2019</a></blockquote> <script async src="https://platform.twitter.com/widgets.js" charset="utf-8"></script>
Hypnic jerk as you fall asleep<blockquote class="twitter-tweet" data-conversation="none" data-lang="en"><p lang="en" dir="ltr">What about when you “jump” just as you’re drifting off to sleep, I heard that was a reflex to prevent falling from heights.</p>— Bann face (@thebanns) <a href="https://twitter.com/thebanns/status/1085554171879788545?ref_src=twsrc%5Etfw">January 16, 2019</a></blockquote> <script async src="https://platform.twitter.com/widgets.js" charset="utf-8"></script> <p> This thing, often called the "alpha jerk" as you drop into alpha sleep, is properly called the hypnic jerk,. It may actually be a carryover from our arboreal days. The <a href="https://www.livescience.com/39225-why-people-twitch-falling-asleep.html" target="_blank" data-vivaldi-spatnav-clickable="1">hypothesis</a> is that you suddenly jerk awake to avoid falling out of your tree.</p>
Nails screeching on a blackboard response?<blockquote class="twitter-tweet" data-conversation="none" data-lang="en"><p lang="en" dir="ltr">Everyone hate the sound of fingernails on a blackboard. It's _speculated_ that this is a vestigial wiring in our head, because the sound is similar to the shrill warning call of a chimp. <a href="https://t.co/ReyZBy6XNN">https://t.co/ReyZBy6XNN</a></p>— Pet Rock (@eclogiter) <a href="https://twitter.com/eclogiter/status/1085587006258888706?ref_src=twsrc%5Etfw">January 16, 2019</a></blockquote> <script async src="https://platform.twitter.com/widgets.js" charset="utf-8"></script>
Ear hair<blockquote class="twitter-tweet" data-conversation="none" data-lang="en"><p lang="en" dir="ltr">Ok what is Hair in the ears for? I think cuz as we get older it filters out the BS.</p>— Sarah21 (@mimix3) <a href="https://twitter.com/mimix3/status/1085684393593561088?ref_src=twsrc%5Etfw">January 16, 2019</a></blockquote> <script async src="https://platform.twitter.com/widgets.js" charset="utf-8"></script>
Nervous laughter<blockquote class="twitter-tweet" data-lang="en"><p lang="en" dir="ltr">You may be onto something. Tooth-bearing with the jaw clenched is generally recognized as a signal of submission or non-threatening in primates. Involuntary smiling or laughing in tense situations might have signaled that you weren’t a threat.</p>— Jager Tusk (@JagerTusk) <a href="https://twitter.com/JagerTusk/status/1085316201104912384?ref_src=twsrc%5Etfw">January 15, 2019</a></blockquote> <script async src="https://platform.twitter.com/widgets.js" charset="utf-8"></script>
Um, yipes.<blockquote class="twitter-tweet" data-conversation="none" data-lang="en"><p lang="en" dir="ltr">Sometimes it feels like my big toe should be on the side of my foot, was that ever a thing?</p>— B033? K@($ (@whimbrel17) <a href="https://twitter.com/whimbrel17/status/1085559016011563009?ref_src=twsrc%5Etfw">January 16, 2019</a></blockquote> <script async src="https://platform.twitter.com/widgets.js" charset="utf-8"></script>
Context is everything.
The COVID-19 pandemic has introduced a number of new behaviours into daily routines, like physical distancing, mask-wearing and hand sanitizing. Meanwhile, many old behaviours such as attending events, eating out and seeing friends have been put on hold.
A new study looks at how images of coffee's origins affect the perception of its premiumness and quality.
- Images can affect how people perceive the quality of a product.
- In a new study, researchers show using virtual reality that images of farms positively influence the subjects' experience of coffee.
- The results provide insights on the psychology and power of marketing.