Autonomous Cars Will Remain Nervous Drivers Until There's a Change
They cannot thrive in the current ecosystem.
The autonomous car will solve many human problems. It will help reduce emissions and prevent accidents, saving lives on both counts. It will also empower aging populations and lower the risk of drunk driving.
But in order to thrive, autonomous cars may require a less hostile environment.
Humans and autonomous cars approach the rules of the road differently. This fact has been made apparent by the nature of the accidents involving autonomous cars: They have all been the fault of another human driver. One could argue that had these autonomous cars been programmed to drive less politely — stopping less abruptly and cutting corners when making turns — those rear-endings wouldn't have happened. These observations have caused the designers of these systems to consider how to accommodate the dominant human population of drivers, who generally drive contrary to Google's more politely programmed system.
So, how should these cars be programmed to navigate the streets?
“It’s a constant debate inside our group,” Raj Rajkumar, co-director of the General Motors-Carnegie Mellon Autonomous Driving Collaborative Research Lab in Pittsburgh, told MSN. “And we have basically decided to stick to the speed limit. But when you go out and drive the speed limit on the highway, pretty much everybody on the road is just zipping past you. And I would be one of those people.”
This has led programmers to debate whether they should make their cars more human by allowing them to commit infractions ordinary human drivers would. Of course, that presents the following dilemma: What happens if such reprogramming causes an accident?
Author and computer scientist Jerry Kaplan says, “We’re going to need new kinds of laws that deal with the consequences of well-intentioned autonomous actions that robots take.”
Many believe that the internet has made it easier for us to participate in political activism. But is that really true?
- Protesting in person is costly in terms of money and resources; some people have children to take care of, jobs that can't be away from, or may not have time to attend a planning event.
- The internet was supposed to be a way to sidestep this barrier to political activism. But this doesn't consider the other barriers preventing poor and working-class folks from participating in digital activism.
- In particular, these people lack ASETs: access to computers, the skills to use them, the empowerment necessary to feel that using Twitter or other social media is for them, and the time to make use of digital platforms in an effective way.
Some games are just for fun, others are for thought provoking statements on life, the universe, and everything.
- Video games are often dismissed as fun distractions, but some of them dive into deep issues.
- Through their interactive play elements, these games approach big issues intelligently and leave you both entertained and enlightened.
- These five games are certainly not the only games that cover these topics or do so well, but are a great starting point for somebody who wants to play something thought provoking.
The bid to buy Greenland is unlikely to become seriously considered.
- Greenland and Danish officials alike think the idea is ridiculous.
- The island is an autonomous state, and it's unlikely the Danish would sell it because of yearly subsidies costs.
- After hearing the Danish Prime Minister call the idea absurd, Trump cancelled their forthcoming meeting.