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We'll soon be able to download knowledge from the cloud — by thought alone
The neuralnanorobotics are coming.
- In a new paper, 12 international researchers claim that an "internet of thoughts" might be mere decades away.
- By utilizing neuralnanorobotics, humans will be able to download information from the cloud by thought alone.
- Potential applications in medicine and education make this a promising endeavor, though the consequences are uncertain.
In a new paper, published in Frontiers in Neuroscience, nanotechnology scientist Robert Freitas predicts that an "internet of thoughts" is a few decades away. The paper, co-written by a dozen international collaborators, states that this fast-tracking of digital technology will enable humans to download information from the cloud by thought alone.
The human brain/cloud interface (B/CI) is based on the work of the splendidly-named "neuralnanorobotics." In this telling of a utopian future, the tech will allow for the diagnoses and treatment of hundreds of brain diseases thanks to three species of neuralnanorobotics.
The researchers speculate that these tiny critters will break through the Brain-Blood Barrier — it protects our nervous system from fatal bacteria and pathogens — enter the promised land of the brain parenchyma, and "autoposition themselves at the axon initial segments of neurons (endoneurobots), within glial cells (gliabots), and in intimate proximity to synapses (synaptobots)."
Upon plugging into the Matrix, individuals will easily navigate the entirety of "cumulative human knowledge." A truly personalized Google isn't the only feature. Other applications include an education upgrade and sweet deals on travel. Well, sort of.
Ray Kurzweil: Get ready for hybrid thinking
Don't misunderstand: this is a fascinating and important technology. Take Parkinson's disease, a progressive neurological ailment that results from a lack of dopamine-producing neurons. More than 10 million people suffer this tragic fate, which completely undermines motor control, resulting in rigid muscles, loss of autonomic functions, and severely limited speech and writing. A nanorobot that can identify and even fix this problem would be a breakthrough application.
The implementation of this technology will require a brain-machine interface (BMI), at least during its initial phases. Similar devices currently in the market include prosthetics that link artificial limbs with peripheral nerves. The team imagines a minimally invasive surgery to implant neuralnanorobotics — massively distributed or regionally specific, to be determined. Cloud computing power will also need an upgrade to handle the massive load of distributed information.
Philosophizing over medicine is one thing. We simply can't imagine this without hitches, and not only Google Glass-level failure. For example, I'm certain that Oculus, incredible as it currently is, will soon feel clunky, with its heavy headset and vest. One day the VR tech will only require glasses, or eyeshades, along with pair of sound pods that might also transmit vibrations down our spine to mimic video game bullets. Eventually contact lenses, then implants. Our virtual and augmented realities will be seamless.
Oculus, like this internet of thoughts, also features educational aspects. The team is championing new forms of learning. Recently I Oculused around my old college campus — in Google Maps — observing vast infrastructure upgrades since my time there. Perhaps in another decade or three I'll enter classrooms and download entire books directly to my cortex. Another boon.
But let's be realistic. Goldman Sachs estimates that virtual- and augmented-reality retail operations will fetch $1.6 billion by 2025. That's well before the neuralnanorobotics invade our parenchyma. Will anyone take advantage of this direct connection between cortex and cloud? Mark Zuckerberg infamously covers his laptop camera to protect himself from himself. Can we really expect that gliabots will be equipped with proverbial duct tape to shield our data from companies interested in our purchasing habits, political inclinations, sexual deviations, drugs of choice, and everything else about us?
Ray Kurzweil speaks at The SXSW Facebook Live Studio, March 13, 2018 in Austin, Texas. (Photo by Travis P Ball/Getty Images for SXSW)
As fascinating as Oculus is, it's also disorienting. It takes me a few post-headset moments to integrate back into Reality 1.0. The researchers of the new study believe this sort of disassociation to be a feature.
"Fully immersive virtual reality may become indistinguishable from reality with the emergence of neuralnanorobotics, rendering many forms of physical travel obsolete. Office buildings might be replaced by virtual-reality (VR) environments in which conferences could be attended virtually, replacing today's VoIP conference calls and Internet-based video conference calls with highly realistic, fully immersive VR conferences in virtual-reality spaces."
Which is where a snowflake turns into the avalanche. Our sense of self is inextricably entwined with our environment. As our relationship to what we used to call "the environment" shifts to screens and headsets, disorientation will deepen. Our mental maps of our bodies navigating the surroundings — proprioception and exteroception — will become relatively obsolete. This imagination upgrade will come at a cost: the ability to control our bodies moving through space. Take a walk down any street in America and observe people walking around staring at their phones for a preview.
Despite the metaphysics of futurism, we still need our bodies. We need the planet too. As science writer, Feriss Jabr, wrote yesterday in celebration of Earth Day,
"Like many living creatures, Earth has a highly organized structure, a membrane and daily rhythms; it consumes, stores and transforms energy; and if asteroid-hitching microbes or space-faring humans colonize other worlds, who is to say that planets are not capable of procreation?"
Humans might be, as Jabr writes, "the brain of the planet," yet we do not comprise the entire nervous system. We remain dependent on the shaking and belching and raining planet that birthed us. Our obsessive pursuit of utopia, technological or otherwise, has never worked well. There's no sign it ever will, regardless of how clever our hubris causes us to be.
The authors of the paper call out our "biologically constrained cognitive abilities," portending a "safe, robust, stable, secure, and continuous real-time interface system" between our cortex and the cloud. Yet we've had this interface for eons. "Primitive" minds called it stargazing.
The entirety of human knowledge doesn't count for much if you never leave your pod. "Rendering many forms of physical travel obsolete" doesn't sound like much of an upgrade for a nomadic ape that fell in love with itself just a little too much. It sounds, in fact, like a marketing promise to an animal that willingly surrendered motor control in the incessant and crazed search for another dopamine hit.
A Mercury-bound spacecraft's noisy flyby of our home planet.
- There is no sound in space, but if there was, this is what it might sound like passing by Earth.
- A spacecraft bound for Mercury recorded data while swinging around our planet, and that data was converted into sound.
- Yes, in space no one can hear you scream, but this is still some chill stuff.
First off, let's be clear what we mean by "hear" here. (Here, here!)
Sound, as we know it, requires air. What our ears capture is actually oscillating waves of fluctuating air pressure. Cilia, fibers in our ears, respond to these fluctuations by firing off corresponding clusters of tones at different pitches to our brains. This is what we perceive as sound.
All of which is to say, sound requires air, and space is notoriously void of that. So, in terms of human-perceivable sound, it's silent out there. Nonetheless, there can be cyclical events in space — such as oscillating values in streams of captured data — that can be mapped to pitches, and thus made audible.
Image source: European Space Agency
The European Space Agency's BepiColombo spacecraft took off from Kourou, French Guyana on October 20, 2019, on its way to Mercury. To reduce its speed for the proper trajectory to Mercury, BepiColombo executed a "gravity-assist flyby," slinging itself around the Earth before leaving home. Over the course of its 34-minute flyby, its two data recorders captured five data sets that Italy's National Institute for Astrophysics (INAF) enhanced and converted into sound waves.
Into and out of Earth's shadow
In April, BepiColombo began its closest approach to Earth, ranging from 256,393 kilometers (159,315 miles) to 129,488 kilometers (80,460 miles) away. The audio above starts as BepiColombo begins to sneak into the Earth's shadow facing away from the sun.
The data was captured by BepiColombo's Italian Spring Accelerometer (ISA) instrument. Says Carmelo Magnafico of the ISA team, "When the spacecraft enters the shadow and the force of the Sun disappears, we can hear a slight vibration. The solar panels, previously flexed by the Sun, then find a new balance. Upon exiting the shadow, we can hear the effect again."
In addition to making for some cool sounds, the phenomenon allowed the ISA team to confirm just how sensitive their instrument is. "This is an extraordinary situation," says Carmelo. "Since we started the cruise, we have only been in direct sunshine, so we did not have the possibility to check effectively whether our instrument is measuring the variations of the force of the sunlight."
When the craft arrives at Mercury, the ISA will be tasked with studying the planets gravity.
The second clip is derived from data captured by BepiColombo's MPO-MAG magnetometer, AKA MERMAG, as the craft traveled through Earth's magnetosphere, the area surrounding the planet that's determined by the its magnetic field.
BepiColombo eventually entered the hellish mangentosheath, the region battered by cosmic plasma from the sun before the craft passed into the relatively peaceful magentopause that marks the transition between the magnetosphere and Earth's own magnetic field.
MERMAG will map Mercury's magnetosphere, as well as the magnetic state of the planet's interior. As a secondary objective, it will assess the interaction of the solar wind, Mercury's magnetic field, and the planet, analyzing the dynamics of the magnetosphere and its interaction with Mercury.
Recording session over, BepiColombo is now slipping through space silently with its arrival at Mercury planned for 2025.
Researchers find a key clue to the evolution of bony fish and tetrapods.
- A new study says solar and lunar tide impacts led to the evolution of bony fish and tetrapods.
- The scientists show that tides created tidal pools, stranding fish and forcing them to get out of the water.
- The researchers ran computer simulations to get their results.
Neil deGrasse Tyson Explains the Tides<span style="display:block;position:relative;padding-top:56.25%;" class="rm-shortcode" data-rm-shortcode-id="9913a65f847775722d7c23d40d78938b"><iframe type="lazy-iframe" data-runner-src="https://www.youtube.com/embed/dBwNadry-TU?rel=0" width="100%" height="auto" frameborder="0" scrolling="no" style="position:absolute;top:0;left:0;width:100%;height:100%;"></iframe></span>
Erin Meyer explains the keeper test and how it can make or break a team.
- There are numerous strategies for building and maintaining a high-performing team, but unfortunately they are not plug-and-play. What works for some companies will not necessarily work for others. Erin Meyer, co-author of No Rules Rules: Netflix and the Culture of Reinvention, shares one alternative employed by one of the largest tech and media services companies in the world.
- Instead of the 'Rank and Yank' method once used by GE, Meyer explains how Netflix managers use the 'keeper test' to determine if employees are crucial pieces of the larger team and are worth fighting to keep.
- "An individual performance problem is a systemic problem that impacts the entire team," she says. This is a valuable lesson that could determine whether the team fails or whether an organization advances to the next level.