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We live in a time of information abundance, which far too many of us see as information overload. With the sum total of human knowledge, past and present, at our fingertips, we’re faced with a crisis of attention: which ideas should we engage with, and why? Big Think is an evolving roadmap to the best thinking on the planet — the ideas that can help you think flexibly and act decisively in a multivariate world.

A word about Big Ideas and Themes — The architecture of Big Think

Big ideas are lenses for envisioning the future. Every article and video on bigthink.com and on our learning platforms is based on an emerging “big idea” that is significant, widely relevant, and actionable. We’re sifting the noise for the questions and insights that have the power to change all of our lives, for decades to come. For example, reverse-engineering is a big idea in that the concept is increasingly useful across multiple disciplines, from education to nanotechnology.

Themes are the seven broad umbrellas under which we organize the hundreds of big ideas that populate Big Think. They include New World Order, Earth and Beyond, 21st Century Living, Going Mental, Extreme Biology, Power and Influence, and Inventing the Future.

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Browse videos featuring experts across a wide range of disciplines, from personal health to business leadership to neuroscience.

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Big Think’s contributors offer expert analysis of the big ideas behind the news.

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Never-Ending Drawing Machine: MIT's Collaborative Creativity Station

July 27, 2010, 2:01 PM
Nedm

Whether or not there is a creativity crisis may be up for debate, but one thing is clear: Our current education system is failing to create an environment that truly fosters creativity and engages the various components of its making – play, collaboration, flexibility, multi-modal stimulation. Now, a new application out of MIT Media Lab is aiming to address some of these issues.

The Never-Ending Drawing Machine is a collaborative creativity station, aimed primarily at kids, that allows users to digitally edit each other's analog, paper sketchbooks. Collaboration can take place either locally or remotely, as the system lives on the cloud. Designed by MIT grad student David Robert and colleagues, NEDM offers a promising platform for virtual co-creation not only within the classroom but also between classrooms around the world, offering yet another tool in our ever-growing arsenal for global, cross-cultural collaboration.

NEDM is built on TouchDesigner, a visual programming environment by realtime animation software provider Derivative, available for free for non-commercial personal and education use.

Maria Popova is the editor of Brain Pickings, a curated inventory of miscellaneous interestingness. She writes for Wired UK, GOOD Magazine and Huffington Post, and spends a shameful amount of time on Twitter.

More from the Big Idea for Thursday, August 16 2012

Today's Big Idea: Inventing the Future

Where do brilliant ideas come from? And what separates the original, the entrepreneurial, the truly innovative, from the rest of us? Creativity is something we are all capable of, but harnessin... Read More…

 

Never-Ending Drawing Machin...

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