How Memory Works
Dr. Antonio Damasio is a renowned neuroscientist who direct's the USC Brain and Creativity Institute. Before that he was the Head of Neurology at the University of Iowa Hospitals and Clinics. His research focuses on the neurobiology of mind and behavior, with an emphasis on emotion, decision-making, memory, communication, and creativity. His research has helped describe the neurological origins of emotions and has shown how emotions affect cognition and decision-making. He is the author of a number of books, including "Self Comes to Mind: Constructing the Conscious Brain," which will be published in November, 2010. Dr. Damasio is also the 2010 winner of the Honda Prize, one of the most important international awards for scientific achievement.
Dr. Damasio is a Big Think Delphi Fellow.
Question: How does the brain record memories?
Antonio Damasio: In classical ideas about how the memory records memories of events, for example, there’s the idea that the brain processes a sequence of signals and the signals come from the perceptual regions of the brain and they sort of go in one direction to higher and higher order regions of the brain, like for example, the interior temporal lobe or the interior frontal lobe. And it is there at that point that the... both, the most complex perceptions of complex events as well as the most complex memories of complex events are formed.
So, the idea is that if you are listening to somebody singing or talking and at the same time seeing the person and sort of feeling yourself sitting in a chair because you are in a concert hall, that those separate impressions are only going to come together in very high order regions of the brain and that’s where they are going to be perceived, so that’s where you’ll have your sort of, film experience with soundtrack and whatnot. And that’s also where the recording is going to be made.
And there are a lot of reasons why this cannot work this way. About 20 years ago we were dealing with this problem in that we proposed the framework in which we said, "Well, first of all, we now are beginning to know that everything that moves forward in terms of signaling in the brain, does not move just in a forward direction, but as it moves forward, there’s also a feedback loop that comes to the origin of the feed forward." So, basically, we’re dealing with loops that advance, but also can come back on their tracks to the original point. That was something that was beginning to be known and that was very interesting because it opened up possibilities about the circuitry. So this is not just in one direction, but in multiple directions that included both the forward and the backward.
And the other thing is that there was clear evidence that when you lose, as a result of damage to the brain, when you lose regions of the brain that are very high up, like interior temporal lobe, or interior frontal lobe, lo and behold, you don’t lose the possibility of having a complex perception of the world. In other worlds, your filmic experience still remains. Nor do you lose the possibility of remembering the complex perception. In fact the only thing you lose is the possibility of dating and recognizing the uniqueness of the perception.
So, that discrepancy led us to propose this idea that there was a system of convergence that went over multiple hierarchies towards certain anchor points in the brain and that what the convergence was achieving was leading signals to a certain point, the convergence/divergence zone, and what was being recorded there was not all that was happening in your filmic experience, but rather the fact that something had happened back here that had happened simultaneously in this region, this region and this region. And then by dint of the feedback, the backward projection, we would have the possibility later on of the reactivating of the entire experience.
Now, what this achieved—that’s the notion of convergence/divergence zone. I actually only first called convergence, and I remember Francis Crick telling me, “Don’t call it just convergence, that’s what people are going to remember, they will never think about the divergence part.” And then I later corrected this because he was quite right. And so, the idea is that when you are asked to remember a certain experience that you had today in which you’re talking with person A, listening to the person’s voice, but you also are in a certain context, B, which is the context of a certain room in a certain building. You are going to have the separate recordings of the voice of the person, the sight of the person, the place—but those recordings are going to be reactivated only if another recording of the simultaneity of the event has been made in a convergence/divergence zone.
And so, you send signals forward through convergence and then divergence will allow for what I call, the process of retro-activation. And the retro-activation is going to take place in different sites at the same time, approximately, or in rapid sequence at those different places. Like for example, when we replay music in our minds.
And so what this does, just to finalize the story, is create a... solve a great problem of economy. In other words, instead of having to record every event that you are going through in your life every day with every kind of person, with the books you read, the things you see and hear and touch and smell, what you need to do is record conjunctions of the occurrence of certain events. And then out of the conjunction, you can replay, you can reconstruct. And so, memory in this perspective is always reconstructive. You’re always trying to get at some approximation of what went on rather than an exact recording of what went on. And that’s where the big difference between the recording in terms of a photograph or in terms of the celluloid picture comes. We are not like that. We don’t have these... all of this celluloid or polaroid pictures filed in some place and we don’t just replay them in a screening room. We have something that is at least both far more complex, but at the same time far more economic and also to a certain extent because of its fragmented nature, far more prone to error. All of these things come into the picture.
Recorded July 2, 2010
Interviewed by David Hirschman
Instead of recording every event in your life, the brain records
conjunctions of the occurrence of certain events. Out of the conjunction, it can
then replay and reconstruct.
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Metal-like materials have been discovered in a very strange place.
- Bristle worms are odd-looking, spiky, segmented worms with super-strong jaws.
- Researchers have discovered that the jaws contain metal.
- It appears that biological processes could one day be used to manufacture metals.
The bristle worm, also known as polychaetes, has been around for an estimated 500 million years. Scientists believe that the super-resilient species has survived five mass extinctions, and there are some 10,000 species of them.
Be glad if you haven't encountered a bristle worm. Getting stung by one is an extremely itchy affair, as people who own saltwater aquariums can tell you after they've accidentally touched a bristle worm that hitchhiked into a tank aboard a live rock.
Bristle worms are typically one to six inches long when found in a tank, but capable of growing up to 24 inches long. All polychaetes have a segmented body, with each segment possessing a pair of legs, or parapodia, with tiny bristles. ("Polychaeate" is Greek for "much hair.") The parapodia and its bristles can shoot outward to snag prey, which is then transferred to a bristle worm's eversible mouth.
The jaws of one bristle worm — Platynereis dumerilii — are super-tough, virtually unbreakable. It turns out, according to a new study from researchers at the Technical University of Vienna, this strength is due to metal atoms.
Metals, not minerals
Fireworm, a type of bristle wormCredit: prilfish / Flickr
This is pretty unusual. The study's senior author Christian Hellmich explains: "The materials that vertebrates are made of are well researched. Bones, for example, are very hierarchically structured: There are organic and mineral parts, tiny structures are combined to form larger structures, which in turn form even larger structures."
The bristle worm jaw, by contrast, replaces the minerals from which other creatures' bones are built with atoms of magnesium and zinc arranged in a super-strong structure. It's this structure that is key. "On its own," he says, "the fact that there are metal atoms in the bristle worm jaw does not explain its excellent material properties."
Just deformable enough
Credit: by-studio / Adobe Stock
What makes conventional metal so strong is not just its atoms but the interactions between the atoms and the ways in which they slide against each other. The sliding allows for a small amount of elastoplastic deformation when pressure is applied, endowing metals with just enough malleability not to break, crack, or shatter.
Co-author Florian Raible of Max Perutz Labs surmises, "The construction principle that has made bristle worm jaws so successful apparently originated about 500 million years ago."
Raible explains, "The metal ions are incorporated directly into the protein chains and then ensure that different protein chains are held together." This leads to the creation of three-dimensional shapes the bristle worm can pack together into a structure that's just malleable enough to withstand a significant amount of force.
"It is precisely this combination," says the study's lead author Luis Zelaya-Lainez, "of high strength and deformability that is normally characteristic of metals.
So the bristle worm jaw is both metal-like and yet not. As Zelaya-Lainez puts it, "Here we are dealing with a completely different material, but interestingly, the metal atoms still provide strength and deformability there, just like in a piece of metal."
Observing the creation of a metal-like material from biological processes is a bit of a surprise and may suggest new approaches to materials development. "Biology could serve as inspiration here," says Hellmich, "for completely new kinds of materials. Perhaps it is even possible to produce high-performance materials in a biological way — much more efficiently and environmentally friendly than we manage today."
Dealing with rudeness can nudge you toward cognitive errors.
- Anchoring is a common bias that makes people fixate on one piece of data.
- A study showed that those who experienced rudeness were more likely to anchor themselves to bad data.
- In some simulations with medical students, this effect led to higher mortality rates.
Cognitive biases are funny little things. Everyone has them, nobody likes to admit it, and they can range from minor to severe depending on the situation. Biases can be influenced by factors as subtle as our mood or various personality traits.
A new study soon to be published in the Journal of Applied Psychology suggests that experiencing rudeness can be added to the list. More disturbingly, the study's findings suggest that it is a strong enough effect to impact how medical professionals diagnose patients.
Life hack: don't be rude to your doctor
The team of researchers behind the project tested to see if participants could be influenced by the common anchoring bias, defined by the researchers as "the tendency to rely too heavily or fixate on one piece of information when making judgments and decisions." Most people have experienced it. One of its more common forms involves being given a particular value, say in negotiations on price, which then becomes the center of reasoning even when reason would suggest that number should be ignored.
It can also pop up in medicine. As co-author Dr. Trevor Foulk explains, "If you go into the doctor and say 'I think I'm having a heart attack,' that can become an anchor and the doctor may get fixated on that diagnosis, even if you're just having indigestion. If doctors don't move off anchors enough, they'll start treating the wrong thing."
Lots of things can make somebody more or less likely to anchor themselves to an idea. The authors of the study, who have several papers on the effects of rudeness, decided to see if that could also cause people to stumble into cognitive errors. Past research suggested that exposure to rudeness can limit people's perspective — perhaps anchoring them.
In the first version of the study, medical students were given a hypothetical patient to treat and access to information on their condition alongside an (incorrect) suggestion on what the condition was. This served as the anchor. In some versions of the tests, the students overheard two doctors arguing rudely before diagnosing the patient. Later variations switched the diagnosis test for business negotiations or workplace tasks while maintaining the exposure to rudeness.
Across all iterations of the test, those exposed to rudeness were more likely to anchor themselves to the initial, incorrect suggestion despite the availability of evidence against it. This was less significant for study participants who scored higher on a test of how wide of a perspective they tended to have. The disposition of these participants, who answered in the affirmative to questions like, "Before criticizing somebody, I try to imagine how I would feel if I were in his/her place," was able to effectively negate the narrowing effects of rudeness.
What this means for you and your healthcare
The effects of anchoring when a medical diagnosis is on the line can be substantial. Dr. Foulk explains that, in some simulations, exposure to rudeness can raise the mortality rate as doctors fixate on the wrong problems.
The authors of the study suggest that managers take a keener interest in ensuring civility in workplaces and giving employees the tools they need to avoid judgment errors after dealing with rudeness. These steps could help prevent anchoring.
Also, you might consider being nicer to people.
So much for rest in peace.
- Australian scientists found that bodies kept moving for 17 months after being pronounced dead.
- Researchers used photography capture technology in 30-minute intervals every day to capture the movement.
- This study could help better identify time of death.
We're learning more new things about death everyday. Much has been said and theorized about the great divide between life and the Great Beyond. While everyone and every culture has their own philosophies and unique ideas on the subject, we're beginning to learn a lot of new scientific facts about the deceased corporeal form.
An Australian scientist has found that human bodies move for more than a year after being pronounced dead. These findings could have implications for fields as diverse as pathology to criminology.
Dead bodies keep moving
Researcher Alyson Wilson studied and photographed the movements of corpses over a 17 month timeframe. She recently told Agence France Presse about the shocking details of her discovery.
Reportedly, she and her team focused a camera for 17 months at the Australian Facility for Taphonomic Experimental Research (AFTER), taking images of a corpse every 30 minutes during the day. For the entire 17 month duration, the corpse continually moved.
"What we found was that the arms were significantly moving, so that arms that started off down beside the body ended up out to the side of the body," Wilson said.
The researchers mostly expected some kind of movement during the very early stages of decomposition, but Wilson further explained that their continual movement completely surprised the team:
"We think the movements relate to the process of decomposition, as the body mummifies and the ligaments dry out."
During one of the studies, arms that had been next to the body eventually ended up akimbo on their side.
The team's subject was one of the bodies stored at the "body farm," which sits on the outskirts of Sydney. (Wilson took a flight every month to check in on the cadaver.)Her findings were recently published in the journal, Forensic Science International: Synergy.
Implications of the study
The researchers believe that understanding these after death movements and decomposition rate could help better estimate the time of death. Police for example could benefit from this as they'd be able to give a timeframe to missing persons and link that up with an unidentified corpse. According to the team:
"Understanding decomposition rates for a human donor in the Australian environment is important for police, forensic anthropologists, and pathologists for the estimation of PMI to assist with the identification of unknown victims, as well as the investigation of criminal activity."
While scientists haven't found any evidence of necromancy. . . the discovery remains a curious new understanding about what happens with the body after we die.
At least 222 typefaces are named after places in the U.S. — and there's still room for more.
- Here's one pandemic project we approve of: a map of the United Fonts of America.
- The question was simple: How many fonts are named after places in the U.S.?
- Finding them became an obsession for Andy Murdock. At 222, he stopped looking.
Who isn't fond of fonts? Even if we don't know their names, we associate specific letter types with certain brands, feelings, and levels of trust.
Typography equals psychology. For example, you don't want to get a message from your doctor, or anybody else in authority, that's set in comic sans — basically, the typeface that wears clown makeup.
A new serif in town
If you want to convey reliability, tradition, and formality, you should go for a serif, a font with decorative bits stuck to its extremities. Well-known examples include Garamond, Baskerville, and Times New Roman. Remove the decoration, and you've got a clean look that communicates clarity, modernity, and innovation. Arial and Helvetica are some of the most popular sans serif fonts.
There's a lot more to font psychology, but let's veer toward another, less explored Venn diagram instead: the overlap between typography and geography. That's where Andy Murdock spent much of his pandemic.
Mr. Murdock is the co-founder of The Statesider, a newsletter about (among other things) travel and landscape in the United States. He remembers his first encounter with a home computer back in 1984 and learning from that Macintosh both the word "font" and the name for the one it used: Chicago.
A map of the United Fonts of America — well, 222 of them.Credit: The Statesider, reproduced with kind permission.
You can see where this is going. Mr Murdock retained a healthy interest in fonts named after places. Over the years, he noted Monaco, London, San Francisco, and Cairo, among many others. "And then, the question of how many fonts are named for U.S. places came up in an editorial meeting at The Statesider," Mr Murdock says.
It's the sort of topic that in other times might never have gone anywhere, but this was the start of the pandemic. "I was stuck for days on end, so I actually started looking into it. At some point, I realized that I could probably find at least one per state." Cue the idea for a map of the "United Fonts of America."
Challenge turns into obsession
But that was easier said than done. Finding location-based fonts turned out to be rather time-consuming. "I definitely didn't realize what I was getting myself into," Mr Murdock recalls. "I could quickly name a few — New York, Georgia, Chicago — but I had no idea that I'd be able to find so many."
What started as a quirky challenge turned into an obsession and a compulsion that would have the accidental font-mapper wake up in the middle of the night and think: Did I check to see if there's a Boise font? (He did; there isn't.)
"The hardest part was knowing when to stop," said Mr Murdock. "Believe me, I know I missed some." In all, he found 222 fonts referencing places in the United States and its territories.
For the most part, these fonts are distributed as the population is: heavy on the coasts and near the Great Lakes, but thin in most parts in between. California (23 fonts) takes the cake, followed by Texas (15), and New York (9).
Some of the fonts have interesting back stories, and in his article for "The Statesider", Mr Murdock provides a few:
- Georgia was named after a newspaper headline reading "Alien Heads Found in Georgia."
- Fayette is based on the handwriting of the record-keeper of a place called Fayette, now a ghost town in Michigan's Upper Peninsula.
- Tahoma and Tacoma are both pre-European names for Mount Rainier in Washington state.
Mostly, the fonts repeat the names of states and cities, but some offer something more interesting, such as the alliterating Cascadia Code or the lyrical Tallahassee Chassis. Other less than ordinary names include Kentuckyfried and Wyoming Spaghetti.
Capturing the spirit of a place
As an unexpected expert in the geographic distribution of location-based fonts, can Mr. Murdock offer any opinion on the qualitative relation between place and typeface?
"Good design of any sort can capture the spirit of a place, or at least one perspective on a place," he says, "but frankly, that only occasionally seems to have been the goal when it comes to typefaces."
In his opinion, the worst fonts reflect a stereotype about a place, rather than the place itself: "Saipan and Hanalei are both made to look like crude bamboo. Those are particularly awful. Pecos feels like it belongs on a bad Tex-Mex restaurant's menu."
California (lower left) is a rich source of location-based typefaces.Credit: The Statesider, reproduced with kind permission.
"Santa Barbara Streets, on the other hand, is quite nice because it captures the font that's actually used on street signs in Santa Barbara. I prefer the typefaces that have a story and a connection to a place, but it's a fine line between being artfully historic and being cartoonishly retro."
Let's finish off Route 66
Glancing over the map, some regions seem more prone to "stereotypefacing" than others: "Tucson, Tombstone, El Paso — you know you're in the Southwest. Art Deco fonts are mostly in the east or around the Great Lakes. In general, you find more sans serif fonts in the western U.S., and more serif fonts in the east, but that's not a hard-and-fast rule."
Noticing a few blank spots on the map, Mr. Murdock helpfully suggests some areas that could do with a few more fonts, including the Carolinas, the Dakotas, Maine, Missouri, West Virginia, New Jersey, and Rhode Island.
Oh, and Route 66. Nearly all of the cities mentioned in the eponymous song have a typeface named after them. "We need Gallup and Barstow to complete the set."
And finally, America's oft-overlooked overseas territories could be a rich seam for type developers: "Some of these names are perfect for a great typeface — Viejo San Juan, St. Croix, Pago Pago, Ypao Beach, Tinian."
To name but a few. Typeface designers, sharpen your pencils!
Map found here at The Statesider, reproduced with kind permission. For more dispatches from the weird interzone between geography and typography, check out Strange Maps #318: The semicolonial state of San Serriffe.
Strange Maps #1090
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