What is Big Think?  

We are Big Idea Hunters…

We live in a time of information abundance, which far too many of us see as information overload. With the sum total of human knowledge, past and present, at our fingertips, we’re faced with a crisis of attention: which ideas should we engage with, and why? Big Think is an evolving roadmap to the best thinking on the planet — the ideas that can help you think flexibly and act decisively in a multivariate world.

A word about Big Ideas and Themes — The architecture of Big Think

Big ideas are lenses for envisioning the future. Every article and video on bigthink.com and on our learning platforms is based on an emerging “big idea” that is significant, widely relevant, and actionable. We’re sifting the noise for the questions and insights that have the power to change all of our lives, for decades to come. For example, reverse-engineering is a big idea in that the concept is increasingly useful across multiple disciplines, from education to nanotechnology.

Themes are the seven broad umbrellas under which we organize the hundreds of big ideas that populate Big Think. They include New World Order, Earth and Beyond, 21st Century Living, Going Mental, Extreme Biology, Power and Influence, and Inventing the Future.

Big Think Features:

12,000+ Expert Videos

1

Browse videos featuring experts across a wide range of disciplines, from personal health to business leadership to neuroscience.

Watch videos

World Renowned Bloggers

2

Big Think’s contributors offer expert analysis of the big ideas behind the news.

Go to blogs

Big Think Edge

3

Big Think’s Edge learning platform for career mentorship and professional development provides engaging and actionable courses delivered by the people who are shaping our future.

Find out more
Close

Interface Innovations Won't Be For The Weak Of Stomach

October 1, 2013, 3:30 PM
Shutterstock_30799237

What's the Latest Development? 

Is iOS 7 making you dizzy or nauseous? Welcome to the future, says writer Christopher Mims, warning of a time when a certain segment of the population could "spend their sunset years, when this kind of technology is ubiquitous, in serious discomfort." As interfaces and virtual environments become more sophisticated, expect more instances of what most people call motion sickness but is actually simulation sickness, in which "[w]e see motion that should indicate we’re moving when we’re not." Regardless of the name, the reaction is often the same: disorientation that can lead to headaches, nausea and vomiting.

What's the Big Idea? 

Much of this technology already exists today: Besides iOS 7 -- which has a Parallax option that causes icons and other objects to appear to float on the background screen -- 3D is showing up in a variety of devices ranging from TVs to handheld gaming systems to smartphones. Wearable items could cause even more problems for sensitive stomachs; Mims says he had issues after only a few minutes with Google Glass. The makers of the Oculus Rift virtual reality headset say that the slight lag between the wearer's movements and items displayed may result in disorientation. While they are working on possible solutions, they also admit that they may never find one.

Photo Credit: Shutterstock.com

Read it at Quartz

 

 

Interface Innovations Won't...

Newsletter: Share: