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Here's how to prove that you are a simulation and nothing is real
How do you know you are real? A classic paper by philosopher Nick Bostrom argues you are likely a simulation.
- Philosopher Nick Bostrom argues that humans are likely computer simulations in the "Simulation Hypothesis".
- Bostrom thinks advanced civilizations of posthumans will have technology to simulate their ancestors.
- Elon Musk and others support this idea.
Are we living in a computer-driven simulation? That seems like an impossible hypothesis to prove. But let's just look at how impossible that really is.
For some machine to be able to conjure up our whole reality, it needs to be amazingly powerful, able to keep track of an incalculable number of variables. Consider the course of just one human lifetime, with all of the events it entails, all the materials, ideas and people that one interacts with throughout an average lifespan. Then multiply that by about a hundred billion souls that have graced this planet with their presence so far. The interactions between all these people, as well as the interactions between all the animals, plants, bacterium, planetary bodies, really all the elements we know and don't know to be a part of this world, is what constitutes the reality you encounter today.
Composing all that would require coordinating an almost unimaginable amount of data. Yet, it's just "almost" inconceivable. The fact that we can actually right now in this article attempt to come up with this number is what makes it potentially possible.
So how much data are we talking about? And how would such a machine work?
In 2003, the Swedish philosopher Nick Bostrom, who teaches at University of Oxford, wrote an influential paper on the subject called "Are you living in a computer simulation" that tackles just this subject.
In the paper, Bostrom argues that future people will likely have super-powerful computers on which they could run simulations of their "forebears". These simulations would be so good that the simulated people would think they are conscious. In that case, it's likely that we are among such "simulated minds" rather than "the original biological ones."
In fact, if we don't believe we are simulations, concludes Bostrom, then "we are not entitled to believe that we will have descendants who will run lots of such simulations of their forebears." If you accept one premise (that you'll have powerful super-computing descendants), you have to accept the other (you are simulation).
That's pretty heavy stuff. How to unpack it?
As he goes into the details of his argument, Bostrom writes that within the philosophy of mind, it is possible to conjecture that an artificially-created system could be made to have "conscious experiences" as long as it is equipped with "the right sort of computational structures and processes." It's presumptuous to assume that only experiences within "a carbon‐based biological neural networks inside a cranium" (your head) can gives rise to consciousness. Silicon processors in a computer can be potentially made to mimic the same thing.
Of course, at this point in time this isn't something our computers can do. But we can imagine that the current rate of progress and what we know of the constraints imposed by physical laws can lead to civilizations able to come up with such machines, even turning planets and stars into giant computers. These could be quantum or nuclear but whatever they would be, they could probably run amazingly detailed simulations.
In fact, there is number to represent the kind of power needed to emulate a human brain's functionality, which Bostrom gives as ranging from 1014 to 1017 operations per second. If you hit that kind of computer speed, you can run a reasonable enough human mind within the machine.
Simulating the whole universe, including all the details "down to the quantum level" requires more computing oomph, to the point that it may be "unfeasible," thinks Bostrom. But that may not really be necessary as all the future humans or post-humans would need to do is to simulate the human experience of the universe. They'd just need to make sure the simulated minds don't pick up on anything that doesn't look consistent or "irregularities". You wouldn't have to recreate things the human mind wouldn't ordinarily notice, like things happening at the microscopic level.
Representing the goings on among distant planetary bodies could also be compressed - no need to get into amazing detail among those, certainly not at this point. The machines just need to do a good enough job. As they would keep track of what all the simulated minds believe, they could just fill in the necessary details on demand. They could also edit out any errors if those happen to take place.
Bostrom even provides a number for simulating all of human history, which he puts at around ~1033 ‐ 1036 operations. That would be the goal for the sophisticated enough virtual reality program based on what we already know about their workings. In fact, it's likely just one computer with a mass of a planet can pull off such a task "by using less than one millionth of its processing power for one second," thinks the philosopher. A highly advanced future civilization could build a countless number of such machines.
What could counter such a proposal? Bostrom considers in his paper the possibility that humanity will destroy itself or be destroyed by an outside event like a giant meteor before it reaches this post-human simulated stage. There are actually many ways in which humanity could always be stuck in the primitive stages and not ever be able to create the hypothetical computers needed to simulate entire minds. He even allows for the possibility of our civilization becoming extinct courtesy of human-created self-replicating nanorobots which turn into "mechanical bacteria".
Another point against us living in a simulation would be that future posthumans might not care to or be allowed to run such programs at all. Why do it? What's the upside of creating "ancestor simulations"? He thinks that it's not likely the practice of running such simulations would be so widely assumed to be immoral that it would be banned everywhere. Also, knowing human nature, it's unlikely that there wouldn't be someone in the future who would not find such a project interesting. This is the kind of stuff we would do today if we could and chances are, we would continue to want to do in the far distant future.
"Unless we are now living in a simulation, our descendants will almost certainly never run an ancestor‐simulation," writes Bostrom.
A fascinating outcome of all this speculation is that we have no way of knowing what the true reality of existence really is. Our minds are likely accessing just a small fraction of the "totality of physical existence." What we think we are may be run on virtual machines that are run on other virtual machines - it's like a nesting doll of simulations, making it nearly impossible for us to see beyond to the true nature of things. Even the posthumans simulating us could be themselves simulated. As such, there could be many levels of reality, concludes Bostrom. The future us might likely never know if they are at the "fundamental" or "basement" level.
Interestingly, this uncertainty gives rise to universal ethics. If you don't know you are the original, you better behave or the godlike beings above you will intervene.
What are other implications of these lines of reasoning? Ok, let's assume we are living in a simulation – now what? Bostrom doesn't think our behavior should be affected much, even with such heavy knowledge, especially as we don't know the true motivations of future humans behind creating the simulated minds. They might have entirely different value systems.
You can take the plunge and read the full paper by Nick Bostrom for yourself here.
Check out Nick Bostrom’s TED talk on superintelligencies:
- Is There Evidence That We're Living in a Computer Simulation? - Big ... ›
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- There's a 20% Chance We're All Sims. - Big Think ›
- New hypothesis argues the universe simulates itself into existence - Big Think ›
- New hypothesis argues the universe simulates itself into existence - Big Think ›
- Are we living in a simulation? - Big Think ›
- Physicist creates AI algorithm that may prove reality is simulation - Big Think ›
- Physicist creates AI algorithm that may prove reality is simulation - Big Think ›
Inventions with revolutionary potential made by a mysterious aerospace engineer for the U.S. Navy come to light.
- U.S. Navy holds patents for enigmatic inventions by aerospace engineer Dr. Salvatore Pais.
- Pais came up with technology that can "engineer" reality, devising an ultrafast craft, a fusion reactor, and more.
- While mostly theoretical at this point, the inventions could transform energy, space, and military sectors.
The U.S. Navy controls patents for some futuristic and outlandish technologies, some of which, dubbed "the UFO patents," came to life recently. Of particular note are inventions by the somewhat mysterious Dr. Salvatore Cezar Pais, whose tech claims to be able to "engineer reality." His slate of highly-ambitious, borderline sci-fi designs meant for use by the U.S. government range from gravitational wave generators and compact fusion reactors to next-gen hybrid aerospace-underwater crafts with revolutionary propulsion systems, and beyond.
Of course, the existence of patents does not mean these technologies have actually been created, but there is evidence that some demonstrations of operability have been successfully carried out. As investigated and reported by The War Zone, a possible reason why some of the patents may have been taken on by the Navy is that the Chinese military may also be developing similar advanced gadgets.
Among Dr. Pais's patents are designs, approved in 2018, for an aerospace-underwater craft of incredible speed and maneuverability. This cone-shaped vehicle can potentially fly just as well anywhere it may be, whether air, water or space, without leaving any heat signatures. It can achieve this by creating a quantum vacuum around itself with a very dense polarized energy field. This vacuum would allow it to repel any molecule the craft comes in contact with, no matter the medium. Manipulating "quantum field fluctuations in the local vacuum energy state," would help reduce the craft's inertia. The polarized vacuum would dramatically decrease any elemental resistance and lead to "extreme speeds," claims the paper.
Not only that, if the vacuum-creating technology can be engineered, we'd also be able to "engineer the fabric of our reality at the most fundamental level," states the patent. This would lead to major advancements in aerospace propulsion and generating power. Not to mention other reality-changing outcomes that come to mind.
Among Pais's other patents are inventions that stem from similar thinking, outlining pieces of technology necessary to make his creations come to fruition. His paper presented in 2019, titled "Room Temperature Superconducting System for Use on a Hybrid Aerospace Undersea Craft," proposes a system that can achieve superconductivity at room temperatures. This would become "a highly disruptive technology, capable of a total paradigm change in Science and Technology," conveys Pais.
High frequency gravitational wave generator.
Credit: Dr. Salvatore Pais
Another invention devised by Pais is an electromagnetic field generator that could generate "an impenetrable defensive shield to sea and land as well as space-based military and civilian assets." This shield could protect from threats like anti-ship ballistic missiles, cruise missiles that evade radar, coronal mass ejections, military satellites, and even asteroids.
Dr. Pais's ideas center around the phenomenon he dubbed "The Pais Effect". He referred to it in his writings as the "controlled motion of electrically charged matter (from solid to plasma) via accelerated spin and/or accelerated vibration under rapid (yet smooth) acceleration-deceleration-acceleration transients." In less jargon-heavy terms, Pais claims to have figured out how to spin electromagnetic fields in order to contain a fusion reaction – an accomplishment that would lead to a tremendous change in power consumption and an abundance of energy.
According to his bio in a recently published paper on a new Plasma Compression Fusion Device, which could transform energy production, Dr. Pais is a mechanical and aerospace engineer working at the Naval Air Warfare Center Aircraft Division (NAWCAD), which is headquartered in Patuxent River, Maryland. Holding a Ph.D. from Case Western Reserve University in Cleveland, Ohio, Pais was a NASA Research Fellow and worked with Northrop Grumman Aerospace Systems. His current Department of Defense work involves his "advanced knowledge of theory, analysis, and modern experimental and computational methods in aerodynamics, along with an understanding of air-vehicle and missile design, especially in the domain of hypersonic power plant and vehicle design." He also has expert knowledge of electrooptics, emerging quantum technologies (laser power generation in particular), high-energy electromagnetic field generation, and the "breakthrough field of room temperature superconductivity, as related to advanced field propulsion."
Suffice it to say, with such a list of research credentials that would make Nikola Tesla proud, Dr. Pais seems well-positioned to carry out groundbreaking work.
A craft using an inertial mass reduction device.
Credit: Salvatore Pais
The patents won't necessarily lead to these technologies ever seeing the light of day. The research has its share of detractors and nonbelievers among other scientists, who think the amount of energy required for the fields described by Pais and his ideas on electromagnetic propulsions are well beyond the scope of current tech and are nearly impossible. Yet investigators at The War Zone found comments from Navy officials that indicate the inventions are being looked at seriously enough, and some tests are taking place.
If you'd like to read through Pais's patents yourself, check them out here.
Laser Augmented Turbojet Propulsion System
Credit: Dr. Salvatore Pais
New data have set the particle physics community abuzz.
- The first question ever asked in Western philosophy, "What's the world made of?" continues to inspire high energy physicists.
- New experimental results probing the magnetic properties of the muon, a heavier cousin of the electron, seem to indicate that new particles of nature may exist, potentially shedding light on the mystery of dark matter.
- The results are a celebration of the human spirit and our insatiable curiosity to understand the world and our place in it.
If brute force doesn't work, then look into the peculiarities of nothingness. This may sound like a Zen koan, but it's actually the strategy that particle physicists are using to find physics beyond the Standard Model, the current registry of all known particles and their interactions. Instead of the usual colliding experiments that smash particles against one another, exciting new results indicate that new vistas into exotic kinds of matter may be glimpsed by carefully measuring the properties of the quantum vacuum. There's a lot to unpack here, so let's go piecemeal.
It is fitting that the first question asked in Western philosophy concerned the material composition of the world. Writing around 350 BCE, Aristotle credited Thales of Miletus (circa 600 BCE) with the honor of being the first Western philosopher when he asked the question, "What is the world made of?" What modern high energy physicists do, albeit with very different methodology and equipment, is to follow along the same philosophical tradition of trying to answer this question, assuming that there are indivisible bricks of matter called elementary particles.
Deficits in the Standard Model
Jumping thousands of years of spectacular discoveries, we now have a very neat understanding of the material composition of the world at the subatomic level: a total of 12 particles and the Higgs boson. The 12 particles of matter are divided into two groups, six leptons and six quarks. The six quarks comprise all particles that interact via the strong nuclear force, like protons and neutrons. The leptons include the familiar electron and its two heavier cousins, the muon and the tau. The muon is the star of the new experiments.
For all its glory, the Standard Model described above is incomplete. The goal of fundamental physics is to answer the most questions with the least number of assumptions. As it stands, the values of the masses of all particles are parameters that we measure in the laboratory, related to how strongly they interact with the Higgs. We don't know why some interact much stronger than others (and, as a consequence, have larger masses), why there is a prevalence of matter over antimatter, or why the universe seems to be dominated by dark matter — a kind of matter we know nothing about, apart from the fact that it's not part of the recipe included in the Standard Model. We know dark matter has mass since its gravitational effects are felt in familiar matter, the matter that makes up galaxies and stars. But we don't know what it is.
Whatever happens, new science will be learned.
Physicists had hoped that the powerful Large Hadron Collider in Switzerland would shed light on the nature of dark matter, but nothing has come up there or in many direct searches, where detectors were mounted to collect dark matter that presumably would rain down from the skies and hit particles of ordinary matter.
Could muons fill in the gaps?
Enter the muons. The hope that these particles can help solve the shortcomings of the Standard Model has two parts to it. The first is that every particle, like a muon, that has an electric charge can be pictured simplistically as a spinning sphere. Spinning spheres and disks of charge create a magnetic field perpendicular to the direction of the spin. Picture the muon as a tiny spinning top. If it's rotating counterclockwise, its magnetic field would point vertically up. (Grab a glass of water with your right hand and turn it counterclockwise. Your thumb will be pointing up, the direction of the magnetic field.) The spinning muons will be placed into a doughnut-shaped tunnel and forced to go around and around. The tunnel will have its own magnetic field that will interact with the tiny magnetic field of the muons. As the muons circle the doughnut, they will wobble about, just like spinning-tops wobble on the ground due to their interaction with Earth's gravity. The amount of wobbling depends on the magnetic properties of the muon which, in turn, depend on what's going on with the muon in space.
Credit: Fabrice Coffrini / Getty Images
This is where the second idea comes in, the quantum vacuum. In physics, there is no empty space. The so-called vacuum is actually a bubbling soup of particles that appear and disappear in fractions of a second. Everything fluctuates, as encapsulated in Heisenberg's Uncertainty Principle. Energy fluctuates too, what we call zero-point energy. Since energy and mass are interconvertible (E=mc2, remember?), these tiny fluctuations of energy can be momentarily converted into particles that pop out and back into the busy nothingness of the quantum vacuum. Every particle of matter is cloaked with these particles emerging from vacuum fluctuations. Thus, a muon is not only a muon, but a muon dressed with these extra fleeting bits of stuff. That being the case, these extra particles affect a muon's magnetic field, and thus, its wobbling properties.
About 20 years ago, physicists at the Brookhaven National Laboratory detected anomalies in the muon's magnetic properties, larger than what theory predicted. This would mean that the quantum vacuum produces particles not accounted for by the Standard Model: new physics! Fast forward to 2017, and the experiment, at four times higher sensitivity, was repeated at the Fermi National Laboratory, where yours truly was a postdoctoral fellow a while back. The first results of the Muon g-2 experiment were unveiled on 7-April-2021 and not only confirmed the existence of a magnetic moment anomaly but greatly amplified it.
To most people, the official results, published recently, don't seem so exciting: a "tension between theory and experiment of 4.2 standard deviations." The gold standard for a new discovery in particle physics is a 5-sigma variation, or one part in 3.5 million. (That is, running the experiment 3.5 million times and only observing the anomaly once.) However, that's enough for plenty of excitement in the particle physics community, given the remarkable precision of the experimental measurements.
A time for excitement?
Now, results must be reanalyzed very carefully to make sure that (1) there are no hidden experimental errors; and (2) the theoretical calculations are not off. There will be a frenzy of calculations and papers in the coming months, all trying to make sense of the results, both on the experimental and theoretical fronts. And this is exactly how it should be. Science is a community-based effort, and the work of many compete with and complete each other.
Whatever happens, new science will be learned, even if less exciting than new particles. Or maybe, new particles have been there all along, blipping in and out of existence from the quantum vacuum, waiting to be pulled out of this busy nothingness by our tenacious efforts to find out what the world is made of.
- Benjamin Franklin wrote essays on a whole range of subjects, but one of his finest was on how to be a nice, likable person.
- Franklin lists a whole series of common errors people make while in the company of others, like over-talking or storytelling.
- His simple recipe for being good company is to be genuinely interested in others and to accept them for who they are.
Think of the nicest person you know. The person who would fit into any group configuration, who no one can dislike, or who makes a room warmer and happier just by being there.
What makes them this way? Why are they so amiable, likeable, or good-natured? What is it, you think, that makes a person good company?
There are really only two things that make someone likable.
This is the kind of advice that comes from one of history's most famously good-natured thinkers: Benjamin Franklin. His essay "On Conversation" is full of practical, surprisingly modern tips about how to be a nice person.
Franklin begins by arguing that there are really only two things that make someone likable. First, they have to be genuinely interested in what others say. Second, they have to be willing "to overlook or excuse Foibles." In other words, being good company means listening to people and ignoring their faults. Being witty, well-read, intelligent, or incredibly handsome can all make a good impression, but they're nothing without these two simple rules.
The sort of person nobody likes
From here, Franklin goes on to give a list of the common errors people tend to make while in company. These are the things people do that makes us dislike them. We might even find, with a sinking feeling in our stomach, that we do some of these ourselves.
1) Talking too much and becoming a "chaos of noise and nonsense." These people invariably talk about themselves, but even if "they speak beautifully," it's still ultimately more a soliloquy than a real conversation. Franklin mentions how funny it can be to see these kinds of people come together. They "neither hear nor care what the other says; but both talk on at any rate, and never fail to part highly disgusted with each other."
2) Asking too many questions. Interrogators are those people who have an "impertinent Inquisitiveness… of ten thousand questions," and it can feel like you're caught between a psychoanalyst and a lawyer. In itself, this might not be a bad thing, but Franklin notes it's usually just from a sense of nosiness and gossip. The questions are only designed to "discover secrets…and expose the mistakes of others."
3) Storytelling. You know those people who always have a scripted story they tell at every single gathering? Utterly painful. They'll either be entirely oblivious to how little others care for their story, or they'll be aware and carry on regardless. Franklin notes, "Old Folks are most subject to this Error," which we might think is perhaps harsh, or comically honest, depending on our age.
4) Debating. Some people are always itching for a fight or debate. The "Wrangling and Disputing" types inevitably make everyone else feel like they need to watch what they say. If you give even the lightest or most modest opinion on something, "you throw them into Rage and Passion." For them, the conversation is a boxing fight, and words are punches to be thrown.
5) Misjudging. Ribbing or mocking someone should be a careful business. We must never mock "Misfortunes, Defects, or Deformities of any kind", and should always be 100% sure we won't upset anyone. If there's any doubt about how a "joke" will be taken, don't say it. Offense is easily taken and hard to forget.
On practical philosophy
Franklin's essay is a trove of great advice, and this article only touches on the major themes. It really is worth your time to read it in its entirety. As you do, it's hard not to smile along or to think, "Yes! I've been in that situation." Though the world has changed dramatically in the 300 years since Franklin's essay, much is exactly the same. Basic etiquette doesn't change.
If there's only one thing to take away from Franklin's essay, it comes at the end, where he revises his simple recipe for being nice:
"Be ever ready to hear what others say… and do not censure others, nor expose their Failings, but kindly excuse or hide them"
So, all it takes to be good company is to listen and accept someone for who they are.
Philosophy doesn't always have to be about huge questions of truth, beauty, morality, art, or meaning. Sometimes it can teach us simply how to not be a jerk.
A recent study analyzed the skulls of early Homo species to learn more about the evolution of primate brains.