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10 of the best new games according to geniuses at Mensa
Kick off your next game night with these Mensa-recommended board and card games.
- Mensa members judge an annual competition to determine which games are the best on the market.
- Hundreds of board, card, and party games are considered each year but only a select few can win.
- These 10 top games are available to purchase and play right now.
Grabbing a controller and getting lost in an open world video game is amazing, but nothing beats a good old-fashioned board game night with family and friends. You'll find classics like Monopoly or Clue in every household, but there are new games hitting shelves all the time that are worth purchasing. To eliminate some of the guess work for gamers, members of the high-IQ association Mensa meet once a year to judge the best of the best. Making the list is an honor, but getting to play the games is the real win.
Each year Mensans consider hundreds of submissions across numerous genres during a multi-day event called Mind Games. Aesthetics, instructions, originality, play appeal and play value are the criteria that the judges consider when rating the new titles. The top five games are given a literal seal of approval and join the list of Mensa Select Games. Mensa members also choose worthwhile runners up for its Mensa Recommended Games list. Whether you're into whodunnits starring mischievous cats, or you're looking to play a game as a colorful invertebrate, there is something for everyone. Here are 10 games from the lists that you can add to cart and purchase right now.
Your job is to build landmarks for the King. Will you curry favor with the Crown, or will others slow your progress?
Set at the end of the Carolingian Empire, Architects of the West Kingdom is a 1-5 player tabletop game designed by Shem Phillips and SJ Macdonald, with art by Mihajlo Dimitrievski. The objective is to end the game with the most victory points, which are earned by building various structures and making progress on the Archbishop's Cathedral. Along the way, players must hire apprentices, collect materials, and make deals that advance their efforts, but the wrong decisions could prove detrimental. Architects of the West Kingdom was one of five Mensa Select winners for 2019.
Designed by Phil Walker-Harding, Gizmos is a 2-4 player card game centered around building machines for the Great Science Fair. As you play, you use energy marbles to purchase new parts for your creation and amass victory points. What makes a great machine? You'll have to play this Mensa Select game to find out.
Designed by Urtis Šulinskas with art by Sabrina Miramon, Planet is a tile placement strategy game that gives players the power to cultivate a world from scratch. How the ecosystem is built (elements, regions, etc.) determines which animals can live there, which in turn earns cards for the world builder. The game is rated ages 8+, was designed for 2-4 players, and is a 2019 Mensa Select title.
Wreak havoc across Europe while collecting parts for your weapons of destruction and sabotaging your fellow bad guys in "Victorian Masterminds." The Secret Service is on your tail, so don't get caught! Yet another Mensa Select winner, the game was designed by Antoine Bauza and Eric M. Lang, features art by Davide Tosello, and can be enjoyed by 2-4 masterminds at a time.
This fast-paced game challenges players to clean up space trash and keep it from cluttering up their planet. Included on 2019 Mensa recommended list, this family board game is designed for space cadets ages 6 and up.
The better you are at predicting what others players are going to say, the more points you'll score. This Mensa-recommended game can accommodate up to 8 players so get a group together and bring your best words.
According to Amazon, over 50 million copies of Cat Crimes have already been sold. That's because everyone loves cats, even when they're criminals. With innocent names like Pip Squeak and Sassy, which of the 6 suspects will you choose? There are 40 crimes to solve, so you can bet that this single-player game will get a lot of use.
This strategy game asks players to work together to launch a rocket before the floating platform they are on is struck by lightning. It sounds very stressful but also super fun and challenging. C. B. Canga provided the art for this set, while Matt Leacock is credited as its designer.
Draw and connect train routes and exit points while avoiding natural disasters. Easy right? Railroad Ink: Blazing Red Edition is designed by Hjalmar Hach and Lorenzo Silva with art by Marta Tranquilli,
The name tells you all that you need to know. In this abstract strategy game by designer Emerson Matsuuchi and artist Chris Quilliams, you are a living reef that can grow and change colors. If that's not enough to sell you, then maybe give the previously mentioned games a chance?
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A Mercury-bound spacecraft's noisy flyby of our home planet.
- There is no sound in space, but if there was, this is what it might sound like passing by Earth.
- A spacecraft bound for Mercury recorded data while swinging around our planet, and that data was converted into sound.
- Yes, in space no one can hear you scream, but this is still some chill stuff.
First off, let's be clear what we mean by "hear" here. (Here, here!)
Sound, as we know it, requires air. What our ears capture is actually oscillating waves of fluctuating air pressure. Cilia, fibers in our ears, respond to these fluctuations by firing off corresponding clusters of tones at different pitches to our brains. This is what we perceive as sound.
All of which is to say, sound requires air, and space is notoriously void of that. So, in terms of human-perceivable sound, it's silent out there. Nonetheless, there can be cyclical events in space — such as oscillating values in streams of captured data — that can be mapped to pitches, and thus made audible.
Image source: European Space Agency
The European Space Agency's BepiColombo spacecraft took off from Kourou, French Guyana on October 20, 2019, on its way to Mercury. To reduce its speed for the proper trajectory to Mercury, BepiColombo executed a "gravity-assist flyby," slinging itself around the Earth before leaving home. Over the course of its 34-minute flyby, its two data recorders captured five data sets that Italy's National Institute for Astrophysics (INAF) enhanced and converted into sound waves.
Into and out of Earth's shadow
In April, BepiColombo began its closest approach to Earth, ranging from 256,393 kilometers (159,315 miles) to 129,488 kilometers (80,460 miles) away. The audio above starts as BepiColombo begins to sneak into the Earth's shadow facing away from the sun.
The data was captured by BepiColombo's Italian Spring Accelerometer (ISA) instrument. Says Carmelo Magnafico of the ISA team, "When the spacecraft enters the shadow and the force of the Sun disappears, we can hear a slight vibration. The solar panels, previously flexed by the Sun, then find a new balance. Upon exiting the shadow, we can hear the effect again."
In addition to making for some cool sounds, the phenomenon allowed the ISA team to confirm just how sensitive their instrument is. "This is an extraordinary situation," says Carmelo. "Since we started the cruise, we have only been in direct sunshine, so we did not have the possibility to check effectively whether our instrument is measuring the variations of the force of the sunlight."
When the craft arrives at Mercury, the ISA will be tasked with studying the planets gravity.
The second clip is derived from data captured by BepiColombo's MPO-MAG magnetometer, AKA MERMAG, as the craft traveled through Earth's magnetosphere, the area surrounding the planet that's determined by the its magnetic field.
BepiColombo eventually entered the hellish mangentosheath, the region battered by cosmic plasma from the sun before the craft passed into the relatively peaceful magentopause that marks the transition between the magnetosphere and Earth's own magnetic field.
MERMAG will map Mercury's magnetosphere, as well as the magnetic state of the planet's interior. As a secondary objective, it will assess the interaction of the solar wind, Mercury's magnetic field, and the planet, analyzing the dynamics of the magnetosphere and its interaction with Mercury.
Recording session over, BepiColombo is now slipping through space silently with its arrival at Mercury planned for 2025.
Erin Meyer explains the keeper test and how it can make or break a team.
- There are numerous strategies for building and maintaining a high-performing team, but unfortunately they are not plug-and-play. What works for some companies will not necessarily work for others. Erin Meyer, co-author of No Rules Rules: Netflix and the Culture of Reinvention, shares one alternative employed by one of the largest tech and media services companies in the world.
- Instead of the 'Rank and Yank' method once used by GE, Meyer explains how Netflix managers use the 'keeper test' to determine if employees are crucial pieces of the larger team and are worth fighting to keep.
- "An individual performance problem is a systemic problem that impacts the entire team," she says. This is a valuable lesson that could determine whether the team fails or whether an organization advances to the next level.