What is Big Think?  

We are Big Idea Hunters…

We live in a time of information abundance, which far too many of us see as information overload. With the sum total of human knowledge, past and present, at our fingertips, we’re faced with a crisis of attention: which ideas should we engage with, and why? Big Think is an evolving roadmap to the best thinking on the planet — the ideas that can help you think flexibly and act decisively in a multivariate world.

A word about Big Ideas and Themes — The architecture of Big Think

Big ideas are lenses for envisioning the future. Every article and video on bigthink.com and on our learning platforms is based on an emerging “big idea” that is significant, widely relevant, and actionable. We’re sifting the noise for the questions and insights that have the power to change all of our lives, for decades to come. For example, reverse-engineering is a big idea in that the concept is increasingly useful across multiple disciplines, from education to nanotechnology.

Themes are the seven broad umbrellas under which we organize the hundreds of big ideas that populate Big Think. They include New World Order, Earth and Beyond, 21st Century Living, Going Mental, Extreme Biology, Power and Influence, and Inventing the Future.

Big Think Features:

12,000+ Expert Videos

1

Browse videos featuring experts across a wide range of disciplines, from personal health to business leadership to neuroscience.

Watch videos

World Renowned Bloggers

2

Big Think’s contributors offer expert analysis of the big ideas behind the news.

Go to blogs

Big Think Edge

3

Big Think’s Edge learning platform for career mentorship and professional development provides engaging and actionable courses delivered by the people who are shaping our future.

Find out more
Close

Jesse Schell on Video Games in Education

June 21, 2010, 11:33 AM
Jesseschell_fp1
As quality information becomes more easily accessible to young people, the curious are going to become "hyper-educated" says Jesse Schell, professor at Carnegie Mellon University's Entertainment Technology Center and CEO of Schell Games. Schell stopped by Big Think's offices early this morning to discuss the ways that games might help fill what he calls "the curiosity gap"—the difference in education between young people who are interested in leveraging the Internet to satisfy their curiosity and those who are not. "How do you instill curiosity?" Schell asked before ticking off a few examples of how people like recent Big Think interviewee Katie Salen are reworking traditional educational strategies using games.

According to Schell, video games are the medium that will subsume all others because of their ability to incorporate literature, movies, and social interactions. It's only a matter of time and technological development, he says, before games will be able to hear and respond to our speech and facial expressions, making them all the more challenging and emotionally engaging.

If you want to be notified when our interview with Jesse Schell is posted, please subscribe to The Voice of Big Think RSS Feed.
 

Jesse Schell on Video Games...

Newsletter: Share: