What is Big Think?  

We are Big Idea Hunters…

We live in a time of information abundance, which far too many of us see as information overload. With the sum total of human knowledge, past and present, at our fingertips, we’re faced with a crisis of attention: which ideas should we engage with, and why? Big Think is an evolving roadmap to the best thinking on the planet — the ideas that can help you think flexibly and act decisively in a multivariate world.

A word about Big Ideas and Themes — The architecture of Big Think

Big ideas are lenses for envisioning the future. Every article and video on bigthink.com and on our learning platforms is based on an emerging “big idea” that is significant, widely relevant, and actionable. We’re sifting the noise for the questions and insights that have the power to change all of our lives, for decades to come. For example, reverse-engineering is a big idea in that the concept is increasingly useful across multiple disciplines, from education to nanotechnology.

Themes are the seven broad umbrellas under which we organize the hundreds of big ideas that populate Big Think. They include New World Order, Earth and Beyond, 21st Century Living, Going Mental, Extreme Biology, Power and Influence, and Inventing the Future.

Big Think Features:

12,000+ Expert Videos


Browse videos featuring experts across a wide range of disciplines, from personal health to business leadership to neuroscience.

Watch videos

World Renowned Bloggers


Big Think’s contributors offer expert analysis of the big ideas behind the news.

Go to blogs

Big Think Edge


Big Think’s Edge learning platform for career mentorship and professional development provides engaging and actionable courses delivered by the people who are shaping our future.

Find out more

Belgium Wants Its Comic Book Crown Back

October 30, 2012, 10:30 AM

Article written by guest writer Kecia Lynn

What's the Latest Development?

Five years after a special government commission was founded to promote comic book publishing in the country, Belgium, considered "the home of the comic book," is starting to regain some of the industry status it lost to France, US, and Japan over the last 30 years. One publisher, Grandpapier.org, is using the Internet and streaming technology to take the form to the next level: They are in the process of developing a digital standard that will allow its titles to transfer to e-readers and other mobile devices, essentially creating a comic book equivalent to the e-book.

What's the Big Idea?

Starting in the 1920s, Belgium led the world in comic book art and innovation, with creations ranging from the speech bubble to beloved characters like Tintin and the Smurfs. By the 1980s, its market share was whittled down considerably by the edgier work coming out of other countries, and many of its publishing houses were bought by multinational companies. The director of the government's Comic Book Commission says that its goal is to "[help] the comic strip emerge from the category of subculture or subgenre...A comic book author is a literary author in his own right."

Neftali / Shutterstock.com


Belgium Wants Its Comic Boo...

Newsletter: Share: